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<div class="bbcode_quote_body">In the GPU world there are many flavors, despite the perception that you either get AMD or NVIDIA. There is Matrox, WildCat/3D Labs, S3, VIA and a few more. But in the end what you hear the most about are NVIDIA and AMD. These two companies are compared back and forth in a game of favorites that would make a selfish 4 year old proud. Still, can you really compare them in equal terms?

On the surface you can. After all, you are measuring the number of frames per second the GPU (attached to a specific build of materials) can render. The magic number you are looking for is between 28 and 32 frames per second. This is the number of frames per second that will “fool” the human eye into thinking you are seeing full, fluid motion.

Now, there are ways to compensate for lower frame rates, but that is not what we are talking about here. No, what we are looking at today is more of a fundamental look at how each of these GPUs gets you to that magical number. This will not be a deep technical “white paper”, but more of an everyday reference and a look at where each brand differs in implementation and execution.</div>

Full read: http://www.tweaktown.com/articles/30...ame/index.html

You have to admire AMD for doing so much with so little. Go underdog. Imagine if they had money.