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PXG
02-27-2007, 05:04 PM
GP Q&A: What Peter Molyneux can't say about Fable 2
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<div class="bbcode_quote_body">http://www.gamepro.com/microsoft/xbox360/games/news/images/101968-2-1.jpg

Peter Molyneux, legendary game creator and president of Lionhead Studios, recently spoke to us about the current state of Fable 2 and Xbox 360 development in general.



Molyneux said he couldn't talk much about Fable 2, but what he doesn't say always speaks volumes



GP: Is it fair to say that the Xbox 360 games coming out represent the console's second generation?



Molyneux: I think you are absolutely right. We are coming into the second generation for Xbox 360 games, and it always happens that the second generation is led by some game, and I think we all agree that Gears of Wars is that game. The challenge of the second generation is that we no longer have the excuse that we don't understand the hardware or that we don't have enough time to develop games for it. The games that are soon to come out have been in development for almost three years and that is a reasonable development period so that means quality is really, really high. Naturally, the quality bar is extremely high, too.



GP: Do you think there Xbox 360 capabilities yet to be explored?



Molyneux: I certainly do. I think certainly that Xbox Live and online gameplay in general are areas that have some sparked some pretty interesting game design approaches so far and we have seen some great multiplayer features in games like Gears of War. I think online co-operative gameplay, especially with friends who are playing on other machines, is a whole new area of exploration that we really haven't approached. That's not too surprising because you have to realize that this is the first time we really know that we have a huge number of online users, in particular Xbox Live users, so we can start designing around that.



GP: Online gaming so far brings lots of people together, but it still seems to focus on individual activities. Do you think we are still searching for collective online interaction that somehow moves a narrative story line forward?



Molyneux: I completely agree with you and I find that notion fascinating. The idea that you, me, and a couple of friends are facing a challenge together as part of a self-contained piece of entertainment rather than just exploring an open-ended world has not been exploited, yet.



GP: Then, can we expect to have that type of experience in Fable 2?



Molyneux: Well, that is a very clever question, of course, that I would expect from you. I can't say anything about the Live and online experience in Fable 2. I can say that I find it fascinating that we can look at online co-op adventuring and say, well, not many games have exploited this and really that is as far as I will go on that.



GP: To go along with that will Xbox 360 games begin to tell deeper, more engaging stories as well?



Molyneux: Well, you know it's funny that you said that, as I have just come out of a very big story review for Fable 2. Bear in mind that for Fable 1 we probably spent a couple of days mapping out the story. Then as we played through the game, we refined and tweaked it. I wouldn't say the story was secondary, but I wouldn't say it was at the top of our list, either.



Now, with Fable 2, it's different. All that I have been doing since Christmas is going through and refining the story, refining the characterization, choosing the dialogue, and choosing all the consequences of that dialogue.



GP: Will Fable 2's story be somehow fundamentally different from Fable's?

http://www.gamepro.com/microsoft/xbox360/games/news/images/101968-1-1.jpg

Molyneux: Fable 2 is a little bit different than Fable 1 because what we really want is to nail the story so that there are consequences for what you do in the game that reflect all the way through it. We have a team spending an enormous amount of time on the story. We also have plans to review it and to bring in some people with specific skills to help with it.



My ambition is to really just tell a really compelling story. What I keep saying in our meetings is that we have got to think more like storytellers and less like programmers.



GP: At this time in the evolution of the video game market, is story even capable of carrying as much weight as gameplay?



Molyneux: Sure, but the story can't get in the way of the game play. I don't want anyone playing Fable 2 to sit through endless hours of cut scenes frantically moving their finger over to the skip button. That's the unique challenge of making computer games, when you're telling a story you have to realize that a lot of people instinctively just want to get to the next section and there must be ways around that.



Story is massively important. We have profiles for each of our characters in the story: what their motivations are and what their back history is. These are things that we never had before, so I think more than ever before story is really, really important.



GP: Is there anything that you could tell us about the new plot for Fable 2 or can you give us a sense of where that tale might be headed based on Fable 1?



Molyneux: I would love to tell you that! But right now I'm not even allowed to give you any hints. The only thing that I can tell you is there are some twists and turns and some choices and some things that are very unique about Fable 2. It is set in the Fable world; it is some time in the future of the Fable world which I really hope is going to surprise people. Through the story and through the game play, I want you to feel new emotions that you haven't actually felt before.



GP: Do you mean something different than what you might have felt after playing the original Fable?



Molyneux: Yeah, oh absolutely, definitely, completely. I think that parts of the first Fable story were very rushed, and we didn't think about the characters. We are talking about what motivates a character to take certain actions, and what you will feel when you see this being played out in front of you.



GP: Are there familiar elements from Fable in Fable 2 or does it take place so far in the future that that it is just a completely different world?



Molyneux: No, there are some familiar elements. There are some locations which you may have heard about in the past, and actually during my GDC [Game Developer's Conference] talk in March, I am going to be unveiling a couple of those locations and how they have evolved since the last time you played Fable. The change is dramatic from the opening shot of the game, and I want that to be jaw-droppingly dramatic.</div>
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delilahHD
02-27-2007, 06:09 PM
Re: GP Q&amp;A: What Peter Molyneux can't say about Fable 2



Nice Read, I can't wait to hear more about this game! PXG where do you find your news from? Some of this stuff belong on the frontpage.. lol

PXG
02-27-2007, 06:15 PM
Re: GP Q&amp;A: What Peter Molyneux can't say about Fable 2



i didn't see this thread on the front page.dblaze.or you want me to posted on the front page

Revan654
02-27-2007, 06:19 PM
Re: GP Q&amp;A: What Peter Molyneux can't say about Fable 2



Secret new function shown off at GDC next month. Anyone want guess what it is?

Revan654
02-27-2007, 06:31 PM
Re: GP Q&amp;A: What Peter Molyneux can't say about Fable 2



That feature is called XBL. Now do you want try again? innovated feature is suppose to be new and fresh. Not something that has been done a million times before.

PXG
02-27-2007, 06:42 PM
Re: GP Q&amp;A: What Peter Molyneux can't say about Fable 2



ok i try again.Focusing on Story ? Online co-op adventuring ?.or using Xbox Live Camera to take a picture of yourself and add it to your character.,or visiting your friends home(if this exist in online games)WAIT.............................





Unconditional Love: In Fable 2, you'll do the hero quests while you grow up. Additionally, however, you'll be able to court members of the opposite sex, and eventually someone you've courted may fall in love with you and you'll get married. You can choose to have protected or unprotected sex with your partner(s) -- if you have unprotected sex you could have a child. If you are playing a female character, you'll see her belly expand with pregnancy. (Molyneux clarified that there would not be a labor mini-game.) That baby, when born, becomes a part of your family and here is what Molyneux described as a magical moment. "If you went out on a quest and came back and a period of time had passed, the doors of your house would burst open and your child would run out and greet you. Your kid always loves whether you're good or evil."



# Wealth Accumulation: Fable 2 boasts the ability for players to be rich or poor. Rich players can spend their money on weapons, locations, real estate -- every single building, castle, catacomb, hut is available for purchase. If you own it, it unlocks content for you. You can own the castle, the cathedral -- "There is something wonderful about being wealthy. That's the evolution of role-playing games," Molyneux said.



# Constrained Combat: At Leipzig, Molyneux talked a bit about combat in video games, explaining how games are pretty unlike Tarantino's Kill Bill. While his team's "constrained combat" system in Fable 2 won't make you a samurai, it does take into account some new aspects to the Fable series (can we call it a series if there's only been one so far?). "One of the tricks we had in Fable was whenever you swung a sword it wouldn't collide with anything -- that was a Fable 1 trick," Molyneux said. Now, however, the swing of a sword will take into account the geometry surrounding the hero -- effectively constraining his range of motion. The hero's swing and motion interacts and recognizes the environment -- so that he can't just swing aimlessly.



if this is not correct post yours Revan.

delilahHD
02-27-2007, 07:09 PM
Re: GP Q&amp;A: What Peter Molyneux can't say about Fable 2



Yeah, Revan! Post yours? I was thinking the same thing PXG? That is unless Revan, know something that we don't.

Revan654
02-27-2007, 07:11 PM
Re: GP Q&amp;A: What Peter Molyneux can't say about Fable 2



again how is Co-Op or a story innovated new feature? Google function for games. So when you answer next time. you will be correct.

Revan654
02-27-2007, 07:16 PM
Re: GP Q&amp;A: What Peter Molyneux can't say about Fable 2



It's going to be the the returning acorn function. My guess is be something involved with Family and character will effect everyone around you from the cities to peons that roam the streets. Also your wife and your children you can rise in the game. If your evil your child will be a bully when he's a kid and be a evil baddie when he grows up. Cities will change according on how you play the game.

McLean78
02-27-2007, 07:19 PM
Re: GP Q&amp;A: What Peter Molyneux can't say about Fable 2



I've got a guess.



There was a feature Peter mentioned that was cut from the first Fable where he wanted to populate the towns with names from the player's friends list. One of the reasons they took it out was because it was weird, for example, to meet an old woman named XxMasterCheefxX.



But maybe they've come up with a better application of that idea. Like they could name other heroes (if there is a heroes guild again, or whatever that was) from people on your friends list. Or even use the character names, gender, and other attributes from characters created by people on your friends list. They could even turn that into almost a leaderboard that's integrated into the game world, so that friends who had finished the game or have very powerful characters would be historic legendary heroes in your game. Sort of like a really subtle MMO element.

PXG
02-27-2007, 07:22 PM
Re: GP Q&amp;A: What Peter Molyneux can't say about Fable 2


<div class="bbcode_quote">
<div class="bbcode_quote_head">Revan654;73046 wrote:</div>
<div class="bbcode_quote_body">It's going to be the the returning acorn function. My guess is be something involved with Family and character will effect everyone around you from the cities to peons that roam the streets. Also your wife and your children you can rise in the game. If your evil your child will be a bully when he's a kid and be a evil baddie when he grows up. Cities will change according on how you play the game.</div>
</div>




i was going to post that.just now i can't figure it out because i just woke up............feeling a bit dizzy........Oh Well...



NOTE:i be offline a few hours,i been posting news................

Raz
02-28-2007, 04:06 AM
Re: GP Q&amp;A: What Peter Molyneux can't say about Fable 2



Here's what PM said about the feature at X06:



So let’s, we’re kind of out of time now, what I’ve laid down for you is we’re pushing ourselves on the world, we’re pushing ourselves on the story, we’re pushing ourselves on the combat, I’ve not even spoken about magic, I’ve not even spoken about the simulations fully, I haven’t talked at all about Live and online, and we’re pushing, definitely pushing ourselves on that, and, but, there is one other feature, there’s laying all this out to the team and all of that ambitious stuff, the most unique feature, the most surprising feature, the feature that I think you’re gonna write about the most, I haven’t talked about at all, and I’m not going to talk about it until next year. The only thing I’ll tell you is, when I laid that out to the team, the thing people will remember about Fable 2, the thing that they will be surprised about, is this, they turned around to me and said, “you are something stupid, there is no way that will ever, in a million years, work, it cannot be done.” And we had to build prototypes, and the people, even the people working on that prototype didn’t believe it, it wasn’t until we actually physically played it for the first time that we realised it was going to be such a huge feature. And when I unveil that, I think you are going to turn around and say, “that is just, stupid.” But when you play it, I promise you, I promise you, you will think the same thing, and the only clue I’ll give you is the most important feature I’ve talked about today so far is unconditional love.



Then there's this:



Those things are normally what goes into a sequel, and then, there are the big surprises. And there’s a very, very, very big surprise in what Fable 2 has got, which I hope will be very unexpected. This is me in my PR mode, I must admit, but I haven’t seen this particular thing – and it is one of the really big pillars of Fable 2 – done well in any game. In fact, it was done very well in one game, and that game is now almost 30 years old. That’s a clue…



The last clue seems to be that the feature can be explained with just one word. Although it will make you go "what?".



Take it as you will. :roll:



As for my own guesses, the best I've come up with is Death.



As for online... currently I believe it to be close to: Join a group of players sharing the same interests and objectives, which can appear in their respective world in the capacity as "phantoms", share resources, fight each other in very diverse challenges, bury treasures so that the other players can find them in turns, to trade objects and much more.

PXG
03-01-2007, 08:01 PM
Rumor: Peter Molyneux hints at online co-op?



Rumor: Peter Molyneux hints at online co-op?

http://www.blogsmithmedia.com/www.xbox360fanboy.com/media/2007/03/peterfable2.jpg

GamePro recently had an interview with Peter Molyneux, president of Lionhead Studios, about Fable 2 wherein he used jujitsu to dodge some hard hitting questions. That being said, what he didn't say was definitely a lot. When asked about the Xbox 360's untapped potential, he brought up Xbox Live and its applications in a game like Fable 2, saying that four people going through a quest together in a self-contained environment as opposed to an open ended one hasn't been exploited yet. Unfortunately, he couldn't say explicitly how that pertains to Fable 2 and its online capabilities, if any. Still, it's interesting to hear how fascinated he is with the concept, and we can only imagine how it'd play out if it were true. Fable 2 co-op, eh? How do you like the sound of that?



if that is true ? it will be greathttp://www.onthexbox.com/forum/images/icons/icon14.gif i guess it is online and the family content and others,then



GamePro Interview:Peter Molyneux (http://www.onthexbox.com/forum/showthread.php?t=7098)

Hotapplepie
03-01-2007, 08:21 PM
Re: Rumor: Peter Molyneux hints at online co-op?



It would be fantastic. Online Co-op is one reason im excited about Two Worlds

PXG
03-07-2007, 12:42 PM
Details and first in-game screenshots of Fable 2



Details and first in-game screenshots of Fable 2

http://babelfish.altavista.com/babelfish/trurl_pagecontent?lp=nl_en&amp;trurl=http%3a%2f%2fwww. xbox360only.nl%2fscreenshot.php%3fimage%3dfable2-1_538293.jpg

Peter Molyneux, the man behind Fable and Fable 2, held a presentation a few hours ago at the Games Developers Conference that is currently taking place. Not only did he mentioned some new details of the game, also the first footage has been shown to the press.

http://babelfish.altavista.com/babelfish/trurl_pagecontent?lp=nl_en&amp;trurl=http%3a%2f%2fwww. xbox360only.nl%2fscreenshot.php%3fimage%3dfable2-2_337936.jpg

Fable 2 will feature a side-kick in the presence of a dog, which you can raise yourself from puppy to a large grown-up dog. It's up to you if you want it to be nice and friendly or strong and agressive. You can also command the dog. Molyneux calls it a 'risky feature' but also something 'you have never seen before'.

http://babelfish.altavista.com/babelfish/trurl_pagecontent?lp=nl_en&amp;trurl=http%3a%2f%2fwww. xbox360only.nl%2fscreenshot.php%3fimage%3dfable2-3_514170.jpg

It is also possible to have sex in Fable 2. Not only with people from your own race, but also from other races. New is the option to have protected or unprotected sex, which can lead to pregnancy. Since you can choose to be a man or a woman, you might even give birth to your own child.

http://babelfish.altavista.com/babelfish/trurl_pagecontent?lp=nl_en&amp;trurl=http%3a%2f%2fwww. xbox360only.nl%2fscreenshot.php%3fimage%3dfable2-4_111991.jpg

Unfortunately Molyneux also said that Fable 2 won't make it this year, which means that the game will be released sometime in 2008.

http://babelfish.altavista.com/babelfish/trurl_pagecontent?lp=nl_en&amp;trurl=http%3a%2f%2fwww. xbox360only.nl%2fscreenshot.php%3fimage%3dfable2-5_874567.jpg

http://babelfish.altavista.com/babelfish/trurl_pagecontent?lp=nl_en&amp;trurl=http%3a%2f%2fwww. xbox360only.nl%2fscreenshot.php%3fimage%3dfable2-6_51251.jpg

http://babelfish.altavista.com/babelfish/trurl_pagecontent?lp=nl_en&amp;trurl=http%3a%2f%2fwww. xbox360only.nl%2fscreenshot.php%3fimage%3dfable2-7_178031.jpg

http://babelfish.altavista.com/babelfish/trurl_pagecontent?lp=nl_en&amp;trurl=http%3a%2f%2fwww. xbox360only.nl%2fscreenshot.php%3fimage%3dfable2-8_59007.jpg

http://babelfish.altavista.com/babelfish/trurl_pagecontent?lp=nl_en&amp;trurl=http%3a%2f%2fwww. xbox360only.nl%2fscreenshot.php%3fimage%3dfable2-9_546073.jpg

http://babelfish.altavista.com/babelfish/trurl_pagecontent?lp=nl_en&amp;trurl=http%3a%2f%2fwww. xbox360only.nl%2fscreenshot.php%3fimage%3dfable2-10_645241.jpg

http://babelfish.altavista.com/babelfish/trurl_pagecontent?lp=nl_en&amp;trurl=http%3a%2f%2fwww. xbox360only.nl%2fscreenshot.php%3fimage%3dfable2-11_966478.jpg

PXG
03-07-2007, 12:43 PM
Re: Details and first in-game screenshots of Fable 2



great

Revan654
03-07-2007, 12:53 PM
Re: Details and first in-game screenshots of Fable 2



looks good for being a pre-alpha. atleast the levels are much bigger this time around.

xenos
03-07-2007, 01:21 PM
Re: Details and first in-game screenshots of Fable 2



damn it i cant see any of the pics at work. looks like i'll have to go through the same crap if i want to see it before i get home.

delilahHD
03-07-2007, 02:32 PM
Re: Details and first in-game screenshots of Fable 2



Holy shit! That dog reminds me of Rhinoa's Angelo from FF8! Hopefully it can learn some cool attacks.

surrealist
03-07-2007, 02:58 PM
Re: Details and first in-game screenshots of Fable 2



Looks really great! I mean, the open spaces shots are of course... nothing to even comment on one way or the other- but the shots with the gates and sunlight are really nice! Great use of lighting and solid architecture.



The dog looks very realistic... I wonder if that's the direction they're going with?

Hotapplepie
03-07-2007, 03:10 PM
Re: Details and first in-game screenshots of Fable 2



The game looks great for a year away.

Godly-Atheist
03-08-2007, 05:14 PM
Re: Details and first in-game screenshots of Fable 2



Graphics need to be overhauled for it to sell well. Other than that it should be good for a 3rd person game.

Revan654
03-08-2007, 08:38 PM
Fable 2 Preview


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<div class="bbcode_quote_head">Quote:</div>
<div class="bbcode_quote_body">“Groundbreaking,” “innovative” and “genre-changing” were a few of the terms tossed around the tech-laden GDC air from people already privy to the closed-doors Fable 2 demo.



Hmm, what could this feature be? A few things that ran through our head before the unveiling:



Acorns that turn into trees and eventually paper… on which treatises are penned?



A warp portal that sends your hero into the future to battle John Shepard?



A “bodily fluids” algorithm to one up the farting dynamic in the original Fable?



No matter how outlandish our guesses may seem, the real answer to the Fable 2 mystery may seem every bit as eccentric. If you guessed that there’s a canine component in Fable 2, you deserve more than a medal—you deserve a guest spot on Oprah as the “Gaming Psychic.”



Yes, you read that right, RPG crazies. You’ll be palling around with man’s best friend in Fable 2. And, believe us, Peter Molyneux isn’t taking this human/canine relationship lightly. A pooch pal is being touted as an integral part of one of the main features in Fable 2. Uh-huh, Pete literally gushed about the idea of falling “in love” with something. For as we know, the L- word is, as Molyneux continued, “an emotion worth talking about.”



The relationship between man or woman (yes, you can play as a woman in Fable 2) and four-legged friend is unmistakable in today’s society. The fact that pet meds can be shipped to your door and the existence of dog shrinks will attest to that. Thusly, in Fable 2, LionHead truly felt as though a canine companion was the absolute best way of putting emotion into this sequel of a game (Fable) that Molyneux admitted lacked the ability to really tug on the heart strings.



Sure, you will have the ability to have offspring in Fable 2. In fact, you can play as a pregnant woman, if you so desire, but the idea of bringing kiddies into battle was a big no-no for obvious reasons. Also, keep in mind that even loyal parents fail to receive the love they deserve from their spoiled little brats. But dogs? Well, merely feed your Spot (or Penny as Pete has named his buddy) and he will love you unconditionally, creating a bond that sets up emotion-filled journeys all throughout this magical world.



The very early in-game demo illustrated doggie love quite well, as the dev team created a Nintendog on steroids. Complete with the ability to morph as the hero changes in composure, and possessing both a playful and Shadow Dancer side, the dog component of Fable 2 is hardly a novelty. For instance, we saw Molyneux’s neutral character purchase a ball for his mate for a game of toss; a simple gesture to some, but a serous act for those pet lovers that would honestly go to the grave for their less-evolved companions.



It’s interesting to see how the dog was reactive to the hero’s movements, running ahead while he jogged, or spinning gleefully around when the hero was relaxed and merely plodding. But it wasn’t until the idea of a threatened hero was introduced that we realized that having a dog in Fable 2 made sense. The demo pooch went wild as three enemies were spotted ahead, like any animal with feral senses would—a move that helps to illustrate that the gamer will rely less on mini-maps and more on a mammal’s intuition in Fable 2 as well. It was also revealed that in attack situations, the dog will react to the weapon chosen by the hero, almost as if it was trained to attack foes with certain weapons drawn. For example, when Molyneux pulled out his blade to match up against an enemy with a similar weapon (a mace, e.g. another melee weapon), the dog immediately went after the chap with the rifle (yes, there are guns in Fable 2). A bad match-up for sure, but it illustrated the point that your dog in Fable 2 will be intuitive and, above all, loyal; even to the death.



So how did that doggie in the window fare against the flintlock? Not well, unfortunately. The high-decibel yelp told the audience that something went wrong, which instantly illustrated some of that emotional response that Molyneux is seeking in Fable 2. A few “awwws” made their way out of the crowd, as the loyal companion limped its way back toward its master. We genuinely felt bad for this beast, as the emotional bond between man and man’s best friend was made early on in the demo—with a little help from Molyneux’s crafty rhetoric, of course.



The make-or-break moment (or WOW moment) of the Fable 2 demo? Molyneux planted the seed that he could just walk away from his trusty companion, basically leaving it for dead after the ferocious battle. Yes, the mutt loves you unconditionally, but rational thinking allows the hero to walk away, if he so desires.



Of course, there are ramifications to leaving a pet—which became incapacitated defending you—for dead. The townspeople will know you as inhumane as the dog comes limping back indefinitely, but it’s really that seed of guilt that would grow with each step away from the ailing dog that will force all but the most evil anti-heroes from casting a healing spell on Rover.



Peter Molyneux’s not evil. His compassionate nature was revealed as the spell was cast that brought the dog back to life. The playful pooch fetching the ball early in the demo is what the audience wanted to see, as the audience now cared about the well being of the dog.



With heartstrings niftily tugged, Peter Molyneux’s Fable 2 demo ended. The emotional mission of the seemingly impossible was 100% complete. Yes, we now care about a digital dog.</div>
</div>


http://media.teamxbox.com/games/ss/1501/1173393043.jpg

http://media.teamxbox.com/games/ss/1501/1173393042.jpg



-TXB

Hotapplepie
03-08-2007, 08:42 PM
Re: Fable 2 Preview



This game is going to be quite awesome I predict.

PXG
03-09-2007, 06:53 PM
First Fable 2 Gameplay Footage

http://img295.imageshack.us/img295/470/lionheaddf2.jpg

Peter Molyneux demonstrating the new gameplay features in Fable 2. Note: this is more of a tech demo than an actual game.



Fable 2 Gameplay Footage (http://media.xbox360.ign.com/media/741/741361/vid_1930022.html)



GDC 07 Fable 2 Demonstration

17684

17690

17692

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Hotapplepie
03-09-2007, 07:02 PM
Re: GDC 07 Fable 2 Videos



Wow, buy anything and everything eh? Awesome.

PXG
03-09-2007, 09:16 PM
Re: GDC 07 Fable 2 Videos



Dog Demonstration Part ,2,3 added

delilahHD
03-09-2007, 09:51 PM
Re: GDC 07 Fable 2 Videos



The YouTube ones have a tad more depth! Check them out!

http://www.onthexbox.com/video180.html

Revan654
03-09-2007, 10:03 PM
Re: GDC 07 Fable 2 Videos



Just watch the IGN one. It's the most complete. GT cuts their videos for unknown reasons.

Hotapplepie
03-09-2007, 10:11 PM
Re: GDC 07 Fable 2 Videos



Yay, the doggie is okaY!

delilahHD
03-10-2007, 01:07 PM
Re: GDC 07 Fable 2 Videos


<div class="bbcode_quote">
<div class="bbcode_quote_head">Hotapplepie;74165 wrote:</div>
<div class="bbcode_quote_body">Yay, the doggie is okaY!</div>
</div>
I love the doggie idea! I can easily see how it can help you throughout the game

Revan654
03-10-2007, 03:20 PM
Re: GDC 07 Fable 2 Videos



It's something new, thats what we need in a game. My friend hated First Fable(he didn't play lost chapters). He can't wait for Fable 2. He loves the ideas that they were talking about. I just really hope the always changing city remains in the game. I know he talking about it at X06.



I would hate to be a programmer on that game. I think the game will be going to pre-alpha soon if it hasn't already. anyone know what stage it is in currently?

PXG
03-12-2007, 03:37 PM
GDC: More Fable 2 feature goodness



GDC: More Fable 2 feature goodness

http://www.blogsmithmedia.com/www.xbox360fanboy.com/media/2007/03/fable2-lantern.jpg

As we slowly recover from GDC jet-lag, we thought it would be best to post some of the other features that Peter Molyneux confirmed for Fable 2. After all, a dog can't be the only new feature in Fable 2. There really is quite a bit to consider, so we'll just dole out the info in bite sized bits via a handy bulleted list. Everyone likes lists.



* Players can pick a male or female hero



* Players can choose to have protected or unprotected sex (and yes, there are STDs)



* Female heroes can get pregnant



* Players can have children



* The world responds to your "hero-ness"



* Two new character morphs (besides Good/Evil): cruelty/kindness and wealth/poverty



* Own every single piece of property



* Players can become king





Let's look at these more closely.



First of all, there are sexually transmitted diseases in Fable 2 that result from having unprotected sex. Your character's chances of receiving an STD are relative to the history and background of his or her sexual partner. Female heroes can become pregnant and will eventually have a baby. It's not possible for a character to have a miscarriage -- Lionhead discovered that this was too emotionally charged -- and being pregnant does not alter your hero's effectiveness in combat.



Should your hero have children, they will grow up to resemble their parents. If your character is evil, your child will become more evil and will act up at school. If you're good, then the child will grow up to be a goody goody just like you.



The world in Fable 2 will directly respond to your heroic deeds. For example, should you save a gypsy camp from destruction, the camp will remember you. When you return, people will remember your efforts and comment on them. Your children will also learn of your exploits and will burst through the door to greet you when you return home, shouting exultations of your recent victories.



There are two new spectra that govern your character's appearance in Fable 2. In addition to the strength, dexterity, magic, and Good/Evil morphs, there are now the cruelty/kindness and wealth/poverty morphs. Molyneux didn't go into too much detail as to how these affected your character's appearance, but did note that the morphs were not cut and dry. For example, the cruelty/kindness morph is not as simple as good and evil, because sometimes the evil deed is in fact a kinder action (you have to be cruel to be kind, etc).



The last bit, and this is probably the most interesting, you can own any piece of property in Fable 2. We've covered this before, but we didn't realize the extent of it until last week. When we say any piece of property we mean any piece of property. This includes houses, shops, merchant carts, castles, dungeons, temples, everything. You want to buy up every shop and cart in the market district? Fine. Be careful though, as the economy is dynamic, and should you decide to sell your goods for too high a price, the area may become poverty stricken and dilapidated. Additionally, each piece of property adds its own sub-quests to the game. Maybe you want to buy a castle and become king. It's possible. You'll have to complete a long series of quests to do it -- and it has nothing to do with the main storyline -- but you can do it.



Granted, we didn't see anything besides the dog, so right now we've only got Molyneux's word to go on. He says he's learned his lesson from Fable 1 and isn't promising things he can't deliver, but we'll have to wait and see. Still, If even half of these things come to pass, Fable 2 is shaping up to be quite a contender.

Revan654
03-12-2007, 03:59 PM
Re: GDC: More Fable 2 feature goodness



I though PM said you can't become king but you can become Mayor.

Raz
03-12-2007, 04:43 PM
Re: GDC: More Fable 2 feature goodness



He mentions the Mayor, King and Emperor of Bowerstone in the GDC presentations. What this means I don't know.



"Two new character morphs (besides Good/Evil): cruelty/kindness and wealth/poverty", this one is still actually uncertain. It may be just one as the nobility/corruption scale.



Press assumes way too much.

cmptrnrd16
03-12-2007, 04:52 PM
Re: GDC: More Fable 2 feature goodness



You can get STDs? That is a feature? What a worthless feature. What is the point of having a kid anyway?

Revan654
03-12-2007, 05:22 PM
Re: GDC: More Fable 2 feature goodness


<div class="bbcode_quote">
<div class="bbcode_quote_head">cmptrnrd16;74321 wrote:</div>
<div class="bbcode_quote_body">You can get STDs? That is a feature? What a worthless feature. What is the point of having a kid anyway?</div>
</div>


If you have kids their will be some missions with them not to many but some. Kids, if you turn evil your kid will be the bully at the school or something like that. He will tell you he beat up all the kids and took their money. As you change they will change. When you come home they will run and greet you. He didn't explain allot about them. He just explained few aspects. Should learn more at E3 or X07.



Also you might add If your a Female and you get pregnant you are sidelined for a brief time. Meaning. No fighting. He says their will be no miscarriage. If their was no ESRB or government bitching. I wonder how far he would have gone with the sex part.

Hotapplepie
03-12-2007, 05:33 PM
Re: GDC: More Fable 2 feature goodness



I wonder what this game will be rated? :)

PXG
03-12-2007, 06:10 PM
Re: GDC: More Fable 2 feature goodness



Rated M for Mature ???:headscratch:

Hotapplepie
03-12-2007, 06:28 PM
Re: GDC: More Fable 2 feature goodness



I duno. Im not really seening any M themes

PXG
03-12-2007, 06:32 PM
Re: GDC: More Fable 2 feature goodness



i think it will be rated M.Peter Molyneux haven't show the gameplay of the battle yet.have to wait till 2008.

Revan654
03-12-2007, 06:33 PM
Re: GDC: More Fable 2 feature goodness



Games get M for BS reasons these days. So if theirs any Red blood M. But if it's green blood T. It will get a M. Due to Sex related things. Rest is more T.

Hotapplepie
03-12-2007, 06:46 PM
Re: GDC: More Fable 2 feature goodness



Yea, i was being sarcastic. of course its gonna be M, sex = m

PXG
05-01-2007, 08:10 PM
The Official Fable Thread



<span style="font-size:1.5em">WAIT.......MERGING THREADS</span>



<span style="font-size:1.5em">DONE</span>





Preview : Fable 2



Peter Molyneux's latest adventure game focuses on companionship, particularly in the form of a loyal dog.
<div class="bbcode_quote">
<div class="bbcode_quote_head">Quote:</div>
<div class="bbcode_quote_body">Although much of Peter Molyneux's latest adventure game remains under wraps, the famous developer shed some light on the Xbox 360 sequel. Gamers will play as either a man or a woman. They can get married and even have kids. When asked how getting pregnant impacts female players, Molyneux wouldn't elaborate, but mentioned that they will need to go on a hiatus.



The biggest innovation appears to be the ability to have a dog. Molyneux, feeling emotionally detached from previous adventure games, elected to explore the concept of unconditional love. Rather than settle on forming a bond between the player and a sidekick or even their significant other (who apparently becomes quite a nuisance), he created a very intelligent canine companion, one that modifies its behavior depending on the actions of its master.



Molyneux drew on his previous games for inspiration, particularly his Black &amp; White series. He used it to program the dog's artificial intelligence, making it much smarter than all video game pets. The dog plays fetch with the character and can be trained. If the player dislikes the dog's behavior, he or she can give it commands with different tones. If the dog makes a simple mistake, a calm demeanor may be used. If it continues to act up, a more angry tone causes it to immediately pay attention. Players may also scare the dog, and if they're especially mean, fart on it, which causes the animal to play dead.



While adventuring, the dog always stays ahead of the player, guiding the way as well as watching for threats. Once enemies appear, the dog goes into attack mode, and how gamers choose to confront adversaries determines the dog's actions. For example, say two enemies appear, one with a gun (Fable 2 includes firearms) and one with a mace. If the player withdraws a gun, that tells the dog that he or she intends to take out the enemy with a similar weapon, thus causing it to go after the one holding the mace. Conversely, pulling out a sword instructs the dog to go after the enemy with the gun.



When the dog gets hurt, it limps along. NPCs that see it wounded will chastise the player. The animal is healed using magic. It may also die, but Molyneux won't discuss how, why or when.



On the positive side, the dog always loves the player for who he or she is. It won't turn on its master. Furthermore, everyone's dog will look different, thanks to different breeds the possibility of downloadable content.



We'll have more on Fable 2 in the future.</div>
</div>

PXG
05-10-2007, 12:27 AM
Re: The Official Fable Thread



Fable 2 community update + new concept art



A brand new community update: about making Fable 2.
<div class="bbcode_quote">
<div class="bbcode_quote_head">Quote:</div>
<div class="bbcode_quote_body">"You would be surprised at what goes into making games here at Lionhead Studios; I’m personally still amazed by some of the things that go on in the background. Everyone is starting to breathe Fable 2 over here; from the core development team and the CTG all-star team to the other supporting departments. And so it's time for some serious Fable 2 gossip!"</div>
</div>


Community Update April: Making Fable 2
<div class="bbcode_quote">
<div class="bbcode_quote_head">Quote:</div>
<div class="bbcode_quote_body">You would be surprised at what goes into making games here at Lionhead Studios; I’m personally still amazed by some of the things that go on in the background. Everyone is starting to breathe Fable 2 over here; from the core development team and the CTG all-star team to the other supporting departments. And so it’s time for some serious Fable 2 gossip!



The team is currently deep into their next milestone, and the planning for the next one will be fully locked down in the very near future, it is actually being worked on as you are reading this. On Monday 23rd April the team had a presentation and I’m getting the impression that they’re working on so many different systems here that some of it is just completely bonkers! Reading the extensive design document is also becoming a huge task...



For our production-team, the planning has been dominating a lot of the work that’s been done the last few weeks. Several meetings, writing documents on how to actually do work, hitting the Senior Scripter with a stick, meetings, going through a lot of lists, meetings, more meetings and spending evenings with suits discussing project managing. Yum! Oh and one of the producers mentioned going to salsa...



The Design team has also been extremely busy; the list is endless (well, a couple of hundred items anyway) but to mention just a few; they have added ‘evidence of dog activity’ spots to Bower Lake, gotten as far ahead as possible with every region in the game, and every dungeon, and revisited everything and then some more ‘whiteboxing’, writing thousands and thousands of words in design documents, after talking about it in meetings, updated some more documentation that was already there, designed some of the main characters such as G[CENSOR]h and much teeth grinding when something went wrong.

http://www.lionhead.com/news/images/darkentrance_thumb_350.jpg

In the mean time, as far as all things programming are concerned, some of the time was spent interviewing applicants for the job openings we have (mainly scripters), then there was also some anger, regret and joy. They’ve been working away on some of the navigation code to make people face towards their destination for example but also support work for the combat system, fixed up broken vaultlines (don’t ask me what it means, it’s all Chinese to me anyway) and especially of interest after the GDC revelation; a lot of additional work has gone into the dog! Also, seeing a lot of the animations being implemented in the game (the code has been developed as well, primarily regarding the simulation of the world) which means that the place is now really becoming alive.



The Core Services team have had a quiet week, they’ve mostly just been fixing problems, while the Engine Team have been having a lot of discussions on lighting which will hopefully be useful in the next milestone. Explaining to you what our Tools Team has been up to would include twenty times the word CENSOR, so I’m not going to go into any detail.



The real eye-candy however comes in when we start talking about the Art Team. It’s fair to say that Fable has a very strong artistic identity and Fable 2 is not going to be any different in that respect. If anything, next-generation means that it’s going to look amazing. You’ll still be able to instantly recognize the game that you grew familiar with, albeit that the place has changed and evolved – for the better in my personal opinion. A lot of sketching and concepting for some of the main characters has been done, allowing the character artists to start modeling them. At the same time, the modeling of the Wind Chimes also seems to be getting along nicely and the hats and hairstyles for the farming community have nearly been fleshed out. Finally; one of the artists started growing a beard, and we’re not sure why…

http://www.lionhead.com/fable2/artwork/hat2_thumb_150.jpghttp://www.lionhead.com/fable2/artwork/hat1_thumb_150.jpghttp://www.lionhead.com/fable2/artwork/hat4_thumb_150.jpg

There is much more I could tell you, but we’re not quite ready yet to reveal any major things about Fable 2, however the first episode of the Lionhead Video Diary is coming...



- Sam - (samvantilburgh@lionhead.com)</div>
</div>

PXG
05-21-2007, 06:56 AM
Re: The Official Fable Thread



Fable 2 :: Vote for your favourite Hero Title



No Hero is complete without his own unique Hero Title, the nickname by which everyone across Albion will come to know you, that could one day become immortalized in legend! But which one will you choose?



This is the second phase of the Fable 2 Hero Title competition! We would like to thank everyone for sending us their suggestions for hero title(s), we have received some real beauties, and then some absolutely ridiculous ones too!



Out of the many titles that were submitted, the Fable 2 design team selected a top 20 for the second phase. And now it's down to the Fable Community again to decide which title will make it into the game. We've created a topic on the Lionhead Forums where all members of the Lionhead Community can vote for their favourite Hero Title. The title with the most votes will be included in the game!



To cast your vote as a Lionhead community member, click here to go to the Lionhead Forums. (http://community.lionhead.com/showthread.php?t=211115)





Fable 2 concept art.
<div class="bbcode_quote">
<div class="bbcode_quote_head">Quote:</div>
<div class="bbcode_quote_body">Previous: Submit your Hero title:



[UPDATE 30TH MARCH 2007] The competition is now closed, thanks for all your submissions which we will be reviewing in the next few days. Next week PHASE 2 of the competition will start.



Spend too long lurking in the shadows of a graveyard with the undead minions and you'll find the name "Necromancer" is given to you. Surviving on a diet of pies alone? Maybe "Pie-Master" is the appropriate name for you? And who doesn't remember being called "Chicken Chaser"?



We won't be telling you everything regarding these Hero Titles in Fable 2, but we do have a question (challenge) for you! The following few weeks (until Friday, 30th March) anyone can send us a Hero Title! Send one title (and explain what it means) to this adress; and the Fable team will select the best ones. Then the voting begins on the official Fable 2 forums!



So get your creative juices flowing now and submit your idea ... and stay tuned for the next phase!



We want your input!</div>
</div>

Revan654
05-21-2007, 12:38 PM
Re: The Official Fable Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">Quote:</div>
<div class="bbcode_quote_body">In an exclusive interview with Loinhead, Peter Molyneux has revealed new details regarding Fable 2. The head of Microsoft’s Lionhead Studios talks about Fable 2’s combat system, the new camera, NPCs and the prototypes that didn’t make it into the game. Here are some highlights:



I’ve talked about proximity-based context-based combat, confined combat, I think I’ve talked about one-button combat and one-blow kills, I haven’t in any way talked about … and this is something that no-one has ever heard, this word, there’s one thing about combat I haven’t spoken about which is a very interesting area - and, one word? - One word. And it’s death. Death. Think about it. Think about death. Think about what computer games do with death. What have they done with death? What does every game do, what does just about every game do with death?



Try to ignore it, simplify it? Well, it’s even worse than that, you die, and you go back in time twenty minutes to do the same thing over again. That’s fine if I’m playing a platformer, not so fine if you’re doing an RPG game. So I haven’t talked about death, there’s another thing which I haven’t talked at all about which is another word that you’re gonna hear me use - which I’m not gonna talk about - it’s another big thing.



I can tell you about the ambition for NPCs. The ambition is that they say a lot more, they do a lot more, they remember a lot more, they comment a lot more, they’re sort of woven through the game and the gameplay an awful lot more than they were, and you can think of Fable 2 - where Fable 1 I think one of the criticisms which I heard from Fable 1 which we saw ourselves, you had the hero bit, and the fighting bit, and then you had the simulation bit.</div>
</div>


-TXB

PXG
05-24-2007, 03:20 PM
Re: The Official Fable Thread



http://www.lionhead.com/news/images/LHvidepisode1.jpg (http://www.lionhead.com/diaries.html)

Hello gamers! Beginning on May 24, 2007, Episode One of the Lionhead video diaries will debut on the official Lionhead Studios Website (this page!) and Xbox LIVE

Revan654
05-24-2007, 09:02 PM
Re: The Official Fable Thread



Also on XBLM. Anyone notice that E3 Trailer of Fable 2 is no longer on XBLM.

xenos
05-25-2007, 09:33 AM
Re: The Official Fable Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">Revan654;80227 wrote:</div>
<div class="bbcode_quote_body">Also on XBLM. Anyone notice that E3 Trailer of Fable 2 is no longer on XBLM.</div>
</div>


yeah i noticed that too, a lot of those "bringing it home" videos are not up anymore, like the 2 minute video of BiA

Revan654
05-29-2007, 03:58 PM
Re: The Official Fable Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">Quote:</div>
<div class="bbcode_quote_body">Following their interview with Peter Molyneux, Loinhead is running a second interview, this time with the Creative Director of Fable 2 Dene Carter. Here are some highlights:



So does that mean nudity? Sorry? Nudity? Oooh, ah, that’s a very good question. Well if you remove all your clothes your hero will, again, be dressed in underwear. Even the female heroes. Even the female hero. Okay. And no streakers running around? Err, streakers running around? Again, probably in underwear as opposed to fully nude. Oh. Okay. I’m sensing a certain specific tack here. Not at all. Is this something you felt was lacking desperately from Fable 1? Noooo!





Anything you’ve got to say, in addition, about the dog, to what’s already been said? Well our model, in terms of our graphical look this time, is sort of Brotherhood of the Wolf really. Beforehand we were looking at things like Labyrinth and a lot of things that were very Jim Henson-based things, in terms of palettes and whatever we were looking at things which were if not children’s films from early on, certainly quite light and fluffy. This time just as before because we’re going for a little bit more detail, if you look at the Brotherhood of the Wolf the tones and palettes, the material is handled in a very much darker way.</div>
</div>


-TXB


<div class="bbcode_quote">
<div class="bbcode_quote_head">Quote:</div>
<div class="bbcode_quote_body">I’m Dene Carter, Creative Director on Fable 2.



Hi. So, Mr Molyneux said that it’s going to be a lot darker and more mature - do you agree with that?



I think that one of the nice things we did in Fable 1 was there was always kinda a bit of a flip-flop in the story between things that are actually very very dark - things that happened to your family in Fable 1 were quite horrific - and there was a lot of quite silly content as well. I think this time because the graphical fidelity is going to be quite a lot higher, and our characters much more emotional, they’re going to be much more believable, we just don’t, if you look at the graphics themselves, can’t quite get away with things being quite so silly and campy all the time. So I think it’s not so much that we’re actively going for something which is deliberately a lot darker, necessarily events will be no more or less tragic than they were in Fable 1, but our delivery of it is certainly going to seem a lot darker because that sense of, well, that extra level of detail which will make things seem not more realistic, specifically, a lot more - compelling.



So does that mean nudity? Sorry? Nudity? Oooh, ah, that’s a very good question. Well if you remove all your clothes your hero will, again, be dressed in underwear. Even the female heroes. Even the female hero. Okay. And no streakers running around? Err, streakers running around? Again, probably in underwear as opposed to fully nude. Oh. Okay. I’m sensing a certain specific tack here. Not at all. Is this something you felt was lacking desperately from Fable 1? Noooo!



Anything you’ve got to say, in addition, about the dog, to what’s already been said? Well our model, in terms of our graphical look this time, is sort of Brotherhood of the Wolf really. Beforehand we were looking at things like Labyrinth and a lot of things that were very Jim Henson-based things, in terms of palettes and whatever we were looking at things which were if not children’s films from early on, certainly quite light and fluffy. This time just as before because we’re going for a little bit more detail, if you look at the Brotherhood of the Wolf the tones and palettes, the material is handled in a very much darker way.

We’re all silly



So is there anything else you use as inspiration? Well, obviously Fable 1 to a great deal, and awful lot of British humour as far as I’m concerned anyway, ’cause we’re all silly and we like to enjoy making games, so you know, we try to have a good time and hopefully that comes across there as well. Little bits of Hollywood creep in here and there all over the place, ’cause we happen to like seeing what goes on in Hollywood as well, we like to use techniques used in film making, new effects and new ideas and things.



So you brought in specialists for the dog, specialists from Hollywood, you have a lot of outside help?



We’re only just learning about this really, again the games industry in the past has been quite insular, it’s only recently that it’s only really looked into itself, most people making games tend to look at other games. We’re really just starting to learn to look outside and now we are bringing in experts doing things like editing and in composition and staging, scriptwriting etcetera, so we are kind of just starting to spread out our feet and try to make sure we’re handling everything now as professionally as we possibly can. It’s very different from the past.



What’s been done on the dog, after GDC?



It’s mostly been integrating it into the systems we already have, what tends to happen is that you get a group works on a very specific feature over here, and another group works on a very specific feature over here, and a lot of the remaining time is spent to make sure they all really kind of mesh from one thing to another. So the next time you see the dog I would like to think that it doesn’t necessarily look very different or act very differently to what you’ve seen so far, but you’ll see it much more cohesive and intertwined with the world and interactions.



About towns, what sort of size are we looking at? And are they going to be independent of the hero?

busy bustle in the streets and crowds



Yeah. That’s an interesting one as well. This time, we are, the movie you saw at the GDC demo, was Bowerstone. Bowerstone is considerably larger than before. We’re hoping really, I think it’s less about specific size in metres and that kind of thing, and more about how many people people on the screen at one time, so we’re hoping to get a much more kind of busy bustle in the streets and crowds and they’ll think, wow, crickey, this is a really really busy place, there’s so much opportunity here. But at the same time, I don’t think I’m going for the GTA style completely throw-away people, I very much hope that as people are wandering round, the fact that they’ve all got names, that they’ve all got places to live, some work in shops, some don’t, some wander around buying goods etcetera. You’ll hopefully get to know a lot more people this time and sort of introduce yourselves to them, and have them introduce themselves to you, have a little relationship with them.



And it doesn’t take the hero being there or doing things to have things happen on their own? I mean - the towns will change even if you don’t interfere?



Not so much - the towns will - because the game’s over a, not quite sure I can mention the period of time, hero’s lifetime? the game is over a long period of time, so the hero ages and whatever as you’d expect, so, it’s quite a long period of time, if you wander off to a quest and come back, you’re not going to see anything changing too much to be honest, most of it will be in terms of how they react to you, Mrs Miggins who works in a pie shop will still going to work in a pie shop when you come back. There will be other, more dramatic things which happen later on which I’m not really at liberty to reveal I’m afraid.



And is that sort of change going to be in sudden bursts or is it going to be very gradual?



I’m hoping you’ll hear something much more interesting about it later on. Nothing too much for now I’m afraid.



How far are you going, simulating the economy and things like that?



We’re going quite a lot further than we did last time, again, it’s a really interesting thing, you can go a little bit too far with this sort of thing, and end up with a system which is so reactive to what you’re doing that it makes the game no fun at all. So what we are trying to do is for example that the geography of the world, the things that are going on in the geography of the world, whether places are overrun or not, whether pathes between two places are cleared, we’re hoping that kind of stuff stimulates the economy between any two regions as well, but again, that would always always - because it’s a Lionhead game - will always be tailored to make sure the game’s more fun to play rather than just more realistic.



So on the balance realism to simple fun you’d go for the latter?

It goes burgh



What we normally like to do is end up with a relatively kind of chaotic system, so lots of variables to play with, lots and lots of detail, but not so complex that if you pull this thing here it burgh and explodes and ruins the game completely, “there’s no food anywhere you’re just going to starve” because that’s no fun for anybody really. It’s much like the “the-entire-world-is-overrun-by-monsters-that’s-it-you’re-dead.” Game over. It’s possibly the most - the least compelling game over I’ve ever seen, well, I can’t be bothered doing that again then. So we’ll always try to make sure that everything moves back to an equilibrium if possible, where the game is still fun to play but we never try to go as far outside the bounds as we possibly can.



So, in combat - would you say that - Hahaha! Apparently you wouldn’t say anything! Okay, so, quests - have you, has it changed, the system?



The system’s a lot clearer this time, again, I can’t really tell you the mechanisms involved, but one of the things we found last time was there was actually an awful lot of content in Fable 1 and Fable The Lost Chapters as well which people just never saw. If you look through the FAQs and the guidebooks you get quite a lot of fat manuals full of information, but not everybody who played Fable saw that all this was on offer, a lot of people kind of raced through the game, “where was that gone?” This time we’re going to make sure that it’s much more, much more obvious and they know how the simulation affects quests and quests affect simulation and all these kinds of things. But not in the form of boring tutorial or anything like that, just trying to make sure that things are highlighted when they’re actually very important rather than letting them slip by.



We hear from Mike West that the main story won’t be the - aimed at hardcore players? Right. So, it might be possibly go through the game very quickly and again miss out on a lot of things?

The core quest is completable by everybody



No no no, I think quickly is potentially wrong, the thing is again we want to make sure that everybody enjoys playing Fable, people who don’t necessarily play games very much, to still be able to finish it. They may just finish it by the skin of their teeth; they might come through horribly injured and and very very depressed and horrible things have happened to them because they haven’t been particularly heroic. But we still want people to finish it, in the same way as for example if I buy a DVD I don’t expect it to stop at the 2-hour mark just before the ending comes. “What’s going to happen next?!” “I’m very sorry, you’re not good enough to watch the rest of that DVD.” That seems a bit of a shame, really. So the idea is that the core quest is pretty much completable by everybody, there’s going to be a whole bunch of different rewards and various bits and pieces that will open up depending on how skilful you are, so there’s lots of rewards to stretch it further, but also there’s going to be huge sections of the game there that will stall things for a while and tell the player, “Okay, go away and have some fun. Do some stuff. We don’t care what that is. Just do some stuff.” If you’re not particularly keen on combat, go and do something with the economy. If you don’t care about the economy stuff that’s great, if you’d rather be doing the fighting stuff and going somewhere else and doing something purely heroic, go and do that! They will both allow you to progress to the end, but we’re trying to make sure there are at least these kind of time-out periods where people are told, “You don’t have to race through any more. It’s fine. Things aren’t happening.”



You’re hoping that players will chose the quests that they’ll like. Yes. Is that by quest differentiation you’ll cater for different skill levels?



Yes. Absolutely. It’s not just different skill levels, it’s different interests as well. One of the things that we were very gratified by in Fable 1 was the fact that we had some people that literally did nothing but sit in the pub and gamble. The entire time. You know, they went du-du-du-du, okay, and they thumbed their way through card games for hours and hours and hours and made stupid amounts of money. And we thought that was fantastic. The idea when you buy something like Fable is not that we tell you how you’re going to enjoy the game. The idea is that ideally we hand you something and say, “We’ve made a world of stuff here, and are really hoping you enjoy of it as you can. And everything we put in there we hope is going to be compelling in some way. We don’t care what you enjoy, specifically, as long as you enjoy as much of it as possible, if you pick a bit that you like, fine, we’ll try and make sure that that’s enough of a game as well.” Rather than deciding, “no, I’m afraid you need to be an expert in magic to get through level 46.” Of course, if you don’t like magic, why bother? Suddenly the game’s no longer for you. So we’re going to try not to alienate anybody if we can possibly do that.



What plans do you have for interacting with props and things like that? I mean, there are a lot of actions you can do with a pint of beer - how do you choose ‘em? How do you decide, control what to do?

All I can really say is context.



Again, this is potentially territory, all I can really say is context. All I can really say is context. There’s going be a lot of very different uses for things and it’ll very much depend on what’s going on at the time. So no context menus … just context? No no no, we’re trying to make sure in general that again the game’s as simple as possible to play. Fable 1 - obviously loved it - there was possibly a little bit too much fiddlelyness in some of the menu systems and whatever so we’re looking at trying to simplify those, and make sure that there’s a lot less of that to wade through, trying to cut as much tutorial as we possibly can, try and make sure when players are trying to do something, or it looks like they’re trying to do something, that’s what we can interpret it and encourage them, well okay, we can see what you’re trying to do, what you might wanna try is something like this. Try to ease them along and help them along rather than, say, now press blah. And the dog is a mechanism that does that as well? The dog is going to be a very interesting mechanism. The next time when you see him doing something, errr - yeah, I think you’ll be quite interested.



What do you think the most interesting thing about Fable 2 is that you’ve worked on, that’s going to be there?



I think it’s the way we’re trying to tell the story this time, as I said before, the fact that our characters are going to be an awful lot more detailed than in Fable 1, show a lot more emotion, means that we have to handle the drama in a very different way. The drama in Fable 1 was quite simple in many respects, literally had a guy saying, you know, basically tell you something dreadful was happening to his people, “oh no, this is a dreadful situation!” This time I think the fact that we’re going to be trying to make sure that everybody you deal with is obviously emotionally involved and its worked, you know. If somebody told me that their wife’s been kidnapped or something, they’ll be visibly upset. And that’s leading some very very interesting, dramatic learning curves for us really. We’ve not done this before. So this is going to be very interesting indeed. A lot of challenges.



You think it’s going to work out?



Yeah. It’ll work out very well indeed. We’ve got really good people here, and we’ve got absolutely the right intentions, so err, I think you’ll see something special.



Finally, can you complete the sentence? Fable 2 will come out on …? Hahaha! No! Okay, well, I think that just about sums it up. Thanks!</div>
</div>


-LionHead.net

PXG
06-15-2007, 05:27 PM
Re: The Official Fable Thread



Hero Title Results



The second phase of the Fable 2 Hero Title competition has finished, you have voted for the titles you think were worth including and the Fable 2 Design team had a final look at the results! We are now able to confirm which title made it into the game.



Visit our competition page (http://www.lionhead.com/fable2/competition.html) to find out who won the Hero Title Competition!

PXG
07-01-2007, 05:05 AM
Re: The Official Fable Thread



Emotional Gaming - Peter Molyneux (http://www.newscientist.com/blog/technology/2007/06/emotional-gaming.html)

http://www.youtube.com/watch?v=mlrW331H1qA

New Scientist's technology features editor David Cohen came along too, and conducted the interview below. Molyneux explains why games need emotions, how he's trying to do it in the forthcoming Fable 2, and where this might lead.

PXG
07-04-2007, 06:24 AM
Re: The Official Fable Thread



http://www.lionhead.com/fable2/artwork/slums_900.jpg

http://www.lionhead.com/fable2/artwork/gypsies_900.jpg

Revan654
08-16-2007, 02:11 PM
Re: The Official Fable Thread



http://www.actiontrip.com/features/360/pics/fable25.jpg

http://www.actiontrip.com/features/360/pics/fable21.jpg

http://www.actiontrip.com/features/360/pics/fable22.jpg

http://www.actiontrip.com/features/360/pics/fable23.jpg

http://www.actiontrip.com/features/360/pics/fable24.jpg

Raz
08-17-2007, 07:52 AM
Re: The Official Fable Thread



YouTube - Neil Wakefield Stuntman Extraordinaire (http://www.youtube.com/watch?v=cDPEsI98dY8)

Revan654
08-30-2007, 12:56 AM
Re: The Official Fable Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">Quote:</div>
<div class="bbcode_quote_body">“Fable 2” will be a true sequel to the wildly successful original that sold more than 3 million copies, offering even more choices and building on the core gameplay theme of “Fable” where players’ every decision continually defines who they become. “Fable 2” is an action role-playing game that truly allows players to live the life they choose in an unimaginably open world environment.



Set 500 years after the original, “Fable 2” will provide gamers with an epic story and innovative real-time gameplay, including a massive amount of freedom and choice to explore a vast collection of dungeons, catacombs and caves in the world of Albion.



Features:

Features include the following:



• Choices, consequences. The innovative gameplay pioneered in the original “Fable” provided gamers with a never-before-seen level of immersion in a truly interactive world. “Fable 2” expands on the scope and depth of the Xbox

PXG
08-31-2007, 07:55 AM
Re: The Official Fable Thread



Fable 2 Community Update Summer 2007 (http://onthexbox.com/news1223.html)

Revan654
10-08-2007, 03:34 PM
Re: The Official Fable Thread



26095

Revan654
10-14-2007, 02:04 PM
Re: The Official Fable Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">Quote:</div>
<div class="bbcode_quote_body">Now to confirmation, that those graphics are FAR from final, or even close to that



http://community.lionhead.com/forums...d/2633358.aspx





Episode 1 - Emotions in Action Games

Date released: 24th May 2007



http://community.lionhead.com/forums...d/2633358.aspx

People suggest Fable 2 graphics from the new vid will get downgraded ...



as happened with first Fable videos/pics, is there any truth to that ? I mean do those run at good frame rates

and can later support AI - NPC's as they are ? I would love a devleop comment, it just look TOO GOOD to be true !!



Gradius1 05-24-2007, 23:01



They won't get worse. They'll get much, much better. We are already starting to see that now internally.

Gradius1

Apart from all the engine-side stuff yet to go in, not one artist has even touched any region when it comes to prettying,

so imagine what it will look like once they get hold of them.



The art pass will encompass such things as lighting, fogging, environment themes, particles, placement

and blending of foliage, general natural and man-made clutter and so on.





http://community.lionhead.com/forums...d/2742868.aspx

Gradius1 07-13-2007, 4:17

We are a year or so from completion, and still working on the engine and so forth. Also, more importantly,

not ONE artist has touched any region yet, including the test levels we have shown. Imagine what you have seen

so far, and add in environment themes, proper foliage with blending, clutter, water, particles, local lights, all assets

using the engine features correctly, weather, cloth and so on....and lovingly prettied by the art team.





http://community.lionhead.com/forums...howThread.aspx



Gradius1 08-01-2007, 22:34



Rum is spot on. There are moments when I run around the levels make me stop and gawp in wonder at the

amazing lighting and lovely foliage etc. And none of it has been touched by an artist yet, which makes me get

really excited (and impatient with the slow mofo's) ;-) ps - and even the lighting in a whiteboxed dungeon looks fantastic. Ooooh!





http://community.lionhead.com/forums...howThread.aspx



Gradius1 07-31-2007, 9:34



I don't see how F2 looks bad when not one artist has prettied any level yet, and we don't have all our engine bells

and whistles running in the E3 build. Most games at this stage look much ropier. Year...to...go.





http://community.lionhead.com/forums...d/2766584.aspx



Re: Will textures get better in the game ?



Gradius1 08-21-2007, 18:59



No the textures won't get better. In fact, we are retro fitting them as we try and recreate the original Asteroids in look.





Nice Fable 1 pics



http://community.lionhead.com/forums...howThread.aspx



Actually no, nothing on those pics is in Fable in any way or form, from tree, undergrowth, to level design and colors.

And seeing those pics, frankly i think that Fable 2 could NOT IN ANY way look better than those.



Gradius1

Wrong. Badly wrong.





http://community.lionhead.com/forums...d/2525201.aspx



Gradius1 03-09-2007, 0:23



It's a shame the video didn't turn to the right when showing the forest hut, as there was a large field of nothing

but poppies and bluebells. Someone here may have rather liked to see that...



Gradius1 03-09-2007, 1:02



The forest will only look much prettier in the end. Once proper lighting, local lights, particles, environment themes,

skymap etc have gone in, and the artists properly prettied it, then that forest will look fantastic.

Same goes for Bowerstone. Just imagine that with dirtier streets, puddles, NPC's, cloth, more clutter and so on.



Well, seeing as that forest was prettied up by me ages ago, I would hope so! My gardening skills are no match for our green-fingered artists!





Sam 03-09-2007, 5:17

Yes everything, from the Dog Test Level to the ingame Fly Through; they are all ingame, 100%,

nothing fishy about it, that was the real stuff. As Peter said, it's nowhere near finished.



http://community.lionhead.com/blogs/...1/2769402.aspx



It’s nowhere near finished. Think about that for a second. It is not finished. So yes, the game will look at

least a gazillion times better than anything you’ve seen of Fable 2 so far. Anyone doubting that for a split

second deserves a kick in the butt. Compared to some other games, Fable 2 is graphically going to be a Masterpiece.

We are talking about vast and expansive outdoor locations, with added night and day cycle with realistic lighting

effects that dynamically change the environment around you. There will be uber-detailed textures and lighting on

up to fifty character models on screen, all of which will cast a dynamic shadow of themselves on that same

environment and the same goes for any object in the world. There is a physics engine, a simulation engine

and about a thousand years of knowledge of things that I’m not even trying to understand. According to our

water-expert Fran “we are going to kick Bioshock’s water!” He gets a little excited sometimes;

Italian passion! But the game will look Great.</div>
</div>

Revan654
01-12-2008, 05:36 AM
Re: The Official Fable Thread



29624

delilahHD
01-13-2008, 01:39 AM
Re: The Official Fable Thread



The combat sucks in this game. Worse than too human.



Please, no one look forward to this. Assume it will be worse than the first installment and you may be surprised at how much better it is, if only marginally.

Revan654
01-13-2008, 05:36 AM
Re: The Official Fable Thread



How do you know it will suck? fact of the matter is you don't. you haven't played it or know how much has changed since last July. Don't judge it until you played the retail. All you seen has been from the alpha build.

delilahHD
01-13-2008, 10:34 AM
Re: The Official Fable Thread



I agree with Revan654 (which rarely happens). YOU Have NO clue so... Julius, please do not make false claims. Personally the combat in the first game was good. So, hopefully they will do well with this new system. If it's anything like Assassin's Creed then I will be happy. I love the AC fighting system.

Fallout
01-13-2008, 08:32 PM
Re: The Official Fable Thread



I can not wait for this

delilahHD
01-14-2008, 12:26 PM
Re: The Official Fable Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">Revan654;90392 wrote:</div>
<div class="bbcode_quote_body">How do you know it will suck? fact of the matter is you don't. you haven't played it or know how much has changed since last July. Don't judge it until you played the retail. All you seen has been from the alpha build.</div>
</div>


Listen to the way its described.



The way he envisions it turning out is only praised because the way he words it to you. Peter is a very provocative speaker, and until I saw actual gameplay and developer interviews on this game I thought "Man, this is going to rock my fucking socks off!" but it turns out he wants to make the combat even simpler than the first Fable (and how fucking simple was pressing X over and over again?).



Oooooooooooooo, "cinematic camera angles", Oooooooooooooo "Context sensitive animations!", Oooooooooooo "and all you have to do to make this cool shit happen is press one button!". No, fuck that. When I'm playing a game I like to learn. What is there to learn in fable. . .that you can push a guy over something if hes close enough!?! Or that if I hold the attack button I can do a flourish. . .meaning I have to fuckin pause for a few seconds then release!?!



Oh and I can't die. . .so theres really no reprecussions for sucking at the game. . .oh besides an ugly character or the lose of gold but thats not THAT big of a punishment considering that by the end of your tenure in the first fable your face probably looked like hamburger anyway!



Jesus, if this game is good I'll admit it but right now, yeah it looks like trash.



AND I LIKE THE FIRST FABLE!

Revan654
01-14-2008, 01:09 PM
Re: The Official Fable Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">Julius Rage;90424 wrote:</div>
<div class="bbcode_quote_body">Listen to the way its described.



The way he envisions it turning out is only praised because the way he words it to you. Peter is a very provocative speaker, and until I saw actual gameplay and developer interviews on this game I thought "Man, this is going to rock my fucking socks off!" but it turns out he wants to make the combat even simpler than the first Fable (and how fucking simple was pressing X over and over again?).



Oooooooooooooo, "cinematic camera angles", Oooooooooooooo "Context sensitive animations!", Oooooooooooo "and all you have to do to make this cool shit happen is press one button!". No, fuck that. When I'm playing a game I like to learn. What is there to learn in fable. . .that you can push a guy over something if hes close enough!?! Or that if I hold the attack button I can do a flourish. . .meaning I have to fuckin pause for a few seconds then release!?!



Oh and I can't die. . .so theres really no reprecussions for sucking at the game. . .oh besides an ugly character or the lose of gold but thats not THAT big of a punishment considering that by the end of your tenure in the first fable your face probably looked like hamburger anyway!



Jesus, if this game is good I'll admit it but right now, yeah it looks like trash.



AND I LIKE THE FIRST FABLE!</div>
</div>


You didn't listen or read news on Fable 2. If you die yea you get scars. You will also lose access to special missions and side missions. Plus theirs more he didn't tell us yet.



Theirs allot of games that use the one button attacks. Those games got great reviews &amp; great sales. Those games turned out great. Your just picking at this game because you don't like it. Give it a rest and wait until you actual play the game.



Your judging a game from pre-alpha build. This is why developers don't like showing early stages of games. People like you complain about why game looks like crap. of course game going be very rough at this stage of development. I can name tons of games that looks and played like crap in Pre-Alpha/Alpha and even beta. When released game was great.


<hr class="bbcode_rule" />


Remember allot of things can and will change from alpha to beta to retail. Remember when UbiSoft first told us about Assassins Creed. They said one hit to the head and you dead. That got cut. Just an example of features that will be cut or altered from Alpha to Beta.



Even Alpha Builds of COD4 &amp; Halo 3 look bad. Look how they turned out.

delilahHD
01-14-2008, 03:40 PM
Re: The Official Fable Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">Revan654;90427 wrote:</div>
<div class="bbcode_quote_body">You didn't listen or read news on Fable 2. If you die yea you get scars. You will also lose access to special missions and side missions. Plus theirs more he didn't tell us yet.



Theirs allot of games that use the one button attacks. Those games got great reviews &amp; great sales. Those games turned out great. Your just picking at this game because you don't like it. Give it a rest and wait until you actual play the game.



Your judging a game from pre-alpha build. This is why developers don't like showing early stages of games. People like you complain about why game looks like crap. of course game going be very rough at this stage of development. I can name tons of games that looks and played like crap in Pre-Alpha/Alpha and even beta. When released game was great.


<hr class="bbcode_rule" />


Remember allot of things can and will change from alpha to beta to retail. Remember when UbiSoft first told us about Assassins Creed. They said one hit to the head and you dead. That got cut. Just an example of features that will be cut or altered from Alpha to Beta.



Even Alpha Builds of COD4 &amp; Halo 3 look bad. Look how they turned out.</div>
</div>


From the end to the begining.



Halo 3 sucks and COD4 just looked bad graphically during its alpha build.



I never said the graphics don't look good, because they do. Its the gameplay that looks bad and no matter what build a game is at, the combat usually doesn't change dramatically and this game needs DRAMATIC change in that area.



Name 5 action/rpg's with one button combat that are great. Think 5 is a lil steep? Think that we should give Peety the benfit of the doubt because hes a "Genius"? How many "Genius" games has this dude made? Black and White. . .uh, thats it. So, he does not get to talk like hes solved gamings greatest mysteries everytime he puts out a title until he has more than one grand slam under his belt. (Because dungeon keeper isn't that freaking good and populous isn't even worth the breath it takes to say it.)



And special missions and side quests? I'll just fucking reset the game! Jeez, unless getting my ass kicked opens up a whole new line of questing I'm just going to restart! And you would do the exact same thing I'm sure.



In closing, Fable has the wrong guy at the helm.

Hotapplepie
01-14-2008, 04:09 PM
Re: The Official Fable Thread



I hope its NOT like Assassins Creed fighting, otherwise ill want to kill myself after 6 or so hours.

Revan654
01-29-2008, 05:23 AM
Re: The Official Fable Thread



IGN Insider just did a feature on Fable 2 talking about few of the features.



some of the key points.



- We know first two key features, Love and Combat. Third will be shown off at GDC 08.

- Combat is fun

- If you play as a female character and get pregnant you can still go out and fight. However you will move more slowly.(Waits for Foxnews get ahold of this, Fable 2 you can beat pregnant women).

- Should be less moonlight in Fable 2



This game will be a Q3 2008 release

Raz
01-31-2008, 03:11 PM
Re: The Official Fable Thread



Couple of new hobbes...



http://community.lionhead.com/photos/fable2_photos/images/2844004/423x425.aspx

http://community.lionhead.com/photos/fable2_photos/images/2844005/339x425.aspx



Personally, I'm loving this new design... B-)

Revan654
02-04-2008, 10:41 PM
Re: The Official Fable Thread



Also found on the front page


<div class="bbcode_quote">
<div class="bbcode_quote_head">Quote:</div>
<div class="bbcode_quote_body">

Well, here we are, into the new year after my last blog entry just before Xmas (yes XMAS!). We got all the quests in, in time, and the designers have played through the whole game a couple of times. Needless to say our bug counts are on the way up, especially as the test team in the US is beginning to get their teeth into the build, but enough of that, and onto the subject of today's Blog....Achievements!



So, I'm in charge of them and if you hate them all, it's my fault. Yet again, I am sworn to secrecy on 'what' the specific achievements are, but I can babble on why we have chosen the types of achievements we have. They basically fall into the following categories:



1. Secret: Nope, we are having no secret achievements, none, nada, zero, zip. We have been told by a reliable source that games with secret achievements actually sell less copies as people like to check them out before a purchase. This is a pity as I (and most on the deb team) wanted the whole achievement system handled in game with ALL of them secret, and that by talking to villagers and finding things around the world, the achievements get revealed. Oh well, it's a pity all you guys are such achievement whores!



2. Story: There have to be a number of achievements set aside for reaching certain points through the story, so these are taken as read.



3. Combat: Obviously combat plays a major part in Fable, and therefore there are a number of achievements based on the player fighting bad men and monsters. However we have tried to steer away from grinds like ‘kill 100 Hobbes’ or ‘Butcher 100 villagers’ and focus more rewarding players who use all the aspects of combat. Therefore there will be rewards for doing ‘cool stuff’ in the 3 realms of combat and overall combat achievements.



4. Simulation: Every player will play the story in Fable 2, but we don’t know how many people will go and explore the huge simulation the game has, and that’s why we have put a decent number in that cover it. These achievements are planned to encourage the player to do all the fun things in Fable 2 that they might otherwise miss, the mantra is ‘getting achievements should be fun’ not a grind.



5. Collectors: Of course, some of you out there are completionists and there will be a number of achievements based on collecting various sets of things around the world. This also pushes players to explore all the dark recesses of every dungeon and level, and again, shouldn’t be actually repetitive.



6. Stupid: How can we have a Fable game without taking something and making it funny, well, at least we think they are funny. Some of these are a little close to the bone, so MS US might give us a poke and say ‘nope you can’t have that in’. :-)



7. Morality: Some of us noticed something interesting when playing Mass Effect, as we knew there was an achievement for being G o o d [Good] or E v i l [Evil], some of us changed our decisions because we wanted achievement points. This was really bad as it meant the 'hero' was less about our decisions and more about getting points in game. Fortunately, unlike Mass Effect, Fable has an infinite number of G o o d [Good] and E v i l [Evil] points lying around (as well as the other scale...Hmm, don't know if you know about that yet, think I mentioned it in my feartheboot blog) so hopefully people will play however they want, rather than push to an achievement. Which comes to a question, what do you think? Do you want something outside of the game (usually called a 'meta' game mechanic) influencing the way you play the game, does it spoil it for you? This is one of the categories I am split down the middle of keeping at the moment.



Finally I’d just like to pick out a few games that I thought did Achievements badly and well, see if you agree:



Blue Dragon: Terrible... I have almost finished the game, and got 35 points in total, most are for getting the characters to the highest level possible, all grind-tastic and terribly balanaced.



Eternal Sonata: Terrible... they are all secret, and so far all the ones I have had are for progressing the story, how very dull.



Avatar: Ha ha ha ha...



Guitar Hero 2: Awesome... The best use of achievements in my opinion. This was the first game that continually made me go back and get a bit more money to buy that last guitar finish, or to get that last song on 5*, brilliant balancing. Unlike Guitar Hero 3, that was balanced so poorly at the end of Hard level that it has stopped me worrying about the achievements.



PGR4: Pretty ... The achievements in PGR4 were pretty. I found myself picking up a few each time I played, and that is how I hope the Fable 2 ones work. You could also pick a specific one and finish it with 5-10 mins work, whereas others still popped up in the middle of tight races.



So, overall, we have tried to keep them varied, and reward the player for seeing the whole game (something we did very badly in Fable 1), I hope you enjoy them all.



Mike......



(N.B. This is the plan for them at the moment, I make no promises that they will stay following the 5 points above, but I will try!)</div>
</div>


good to hear they have now entered the bug testing stage. So maybe game will be done sooner than later.

Fallout
02-05-2008, 12:57 AM
Re: The Official Fable Thread



This has me rock hard, fable you sexy b#tch.

Revan654
02-13-2008, 11:48 PM
Re: The Official Fable Thread



IGN preview of GDC build will be going up Next Friday.

Revan654
02-15-2008, 01:16 AM
Re: The Official Fable Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">Quote:</div>
<div class="bbcode_quote_body">According to a listing on the Amazon UK product page for Fable 2, the anticipated sequel to Peter Molyneux's original Xbox-exclusive role-playing game, a date has been set for a spring release. The listing shows Fable 2 will hit store shelves on May 30.



Take this with a giant retailer wants preorders grain of salt, but it could make sense. If Gears of War 2 was to hit in fall of 2008 (Read: naw son!) then Fable 2 could be the game that leads into the fourth quarter push much like Crackdown did in 2007. However, Fable 2 is a big franchise for Microsoft and would most likely ship during the busy holiday season. Also, retailers are sort of keen on picking release dates out of hats.</div>
</div>

Revan654
02-17-2008, 06:21 AM
Re: The Official Fable Thread



Rumor


<div class="bbcode_quote">
<div class="bbcode_quote_head">Quote:</div>
<div class="bbcode_quote_body">"With GDC just around the corner, the rumour mill is running at full speed. Normally most of these rumours turn out to be nothing more than falsities or let downs, but this one seems to be carrying some weight.



Fable 2 Multiplayer has been long rumoured, but will we finally be seeing some solid information and end to the speculation? Tips from key industry insiders are all indicating that Peter Molyneux will be announcing at next week’s GDC that Fable 2 multiplayer will be coming, and giving us all some juicy information on the matter."



To add further confusion to the rumour soup surrounding the game, a few days ago the Wikipedia article for Fable 2 was updated with some intriguing information, stating that XBOX Live will allow “a host to invite up to 3 other Fable 2 players into their Albion to train, finish quests and so forth.”



Ripten will be reporting from GDC all next week, so keep your eyes here for all the latest news as it breaks.</div>
</div>

Revan654
02-20-2008, 04:27 PM
Re: The Official Fable Thread



Next new Feature in Fable 2 is RPG-CoOp, Still a few features that are still a secret.



Gametrailers.com - Fable II - GDC Developer Walkthrough Pt. 1 HD (http://www.gametrailers.com/player/30759.html)

Gametrailers.com - Fable II - GDC Developer Walkthrough Pt. 2 HD (http://www.gametrailers.com/player/30762.html)

Gametrailers.com - Fable II - GDC Developer Walkthrough Pt. 3 HD (http://www.gametrailers.com/player/30764.html)

Revan654
02-20-2008, 07:27 PM
Re: The Official Fable Thread



Other than Co-Op. One nice features. First to of it's kind. money can transfered from a XBLA title to the Fable world.



Lionhead said it will be releasing the title(only known as Pub Games) few weeks before Fable 2 is released. Only game we seen so far is a craps kind of game.



Check the video out. It does a much better job explaining it.



http://media.xbox360.ign.com/media/741/741361/vids_1.html

Revan654
02-20-2008, 07:37 PM
Re: The Official Fable Thread



http://img92.imageshack.us/img92/4751/1203539565cn5.jpg

http://img92.imageshack.us/img92/2564/1203539563ql5.jpg

http://img92.imageshack.us/img92/3858/1203539562pc4.jpg

http://img92.imageshack.us/img92/7637/1203539580td2.jpg

http://img404.imageshack.us/img404/5113/01ry9.jpg

http://img404.imageshack.us/img404/6452/02ds0.jpg

Fallout
02-20-2008, 07:56 PM
Re: The Official Fable Thread



Oh my... i think i just bust a nu... um er never mind. I need this game like last year but they can take they're sweet time with this one. Let this one bake for as long they like.

Hotapplepie
02-20-2008, 08:47 PM
Re: The Official Fable Thread



This game went from a blip on my radar to a full blown "I need now!" game. Plus the graphics are shaping up real nice.

delilahHD
02-20-2008, 09:25 PM
Re: The Official Fable Thread



Wow, i am impressed! Thanks for posting this Revan

Revan654
02-22-2008, 03:52 AM
Re: The Official Fable Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">Quote:</div>
<div class="bbcode_quote_body">Speaking with Eurogamer, Lionhead boss Peter Molyneux has chimed in on the increasingly-important issue of HDD usage for 360 games.



Given the choice, I'd obviously choose a hard drive every day of the week...But the balance to that is you're supporting a system which is an awful lot cheaper.



What I'm trying to address with Fable 2 is say 'Look, anybody can play this game.' That's what I really want. So supporting the cheaper price is really important.



Is it? Some 360 games are really starting to suffer from not being able to use the HDD, with Mass Effect (load times and texture pop-in) and more recently Lost Odyssey (I'm on my ninth lock-up from my poor little disc drive shitting itself) two examples of games that could have been a lot better were Microsoft to allow developers to make HDD usage mandatory. Besides, how many Arcade owners are going to be buying games like Lost Odyssey and Fable 2, anyways? Enough to warrant a lesser experience for the rest of us?</div>
</div>


-Kotaku

Fallout
02-22-2008, 10:00 AM
Re: The Official Fable Thread



^ that's some true shit right there

Revan654
02-24-2008, 01:12 AM
Re: The Official Fable Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">Quote:</div>
<div class="bbcode_quote_body">February 22, 2008 - Sex in Fable 2 fades to black. Sorry to all of our horny readers hoping to see their hero or heroine bumping uglies. As with the original Fable, once you woo a mate and buttons start popping, the game goes black. As Lionhead top dog Peter Molyneux explains, "It's you Americans -- there's something about nipples that [sets you off]."



Though Fable 2 won't show sex, it is a critical part of the game. As many an IGN editor can tell you, unprotected sex leads to children. And once you start having kids, you've got yourself a family. It's this family that creates emotional ties to the world of Albion. It's that family Molyneux plans to use to make you care about Fable 2 more deeply than you may have ever cared for anything in a game before.



When you marry someone else (and yes, same sex marriage is allowed), you become part of that community. You may get a dowry, have a father-in-law in town. Wherever you may have hailed from and wherever you may travel to next, you are embraced by your new home. You may have a child who adores you, who wants to emulate you. Become evil and your child will turn into a bully. Be good and he'll be a choir boy. Either way, he or she looks up to you. You're their hero. Once you're hooked, once you care, the you and your family are in for a bumpy ride.



Fable 2 was modeled after European fables. If you've eyed the original Grimm fairy tales, you know that at least one child tends to die per fable. These are not the sugar-sweet moralistic Aesop fables. European fairy tales are dark and sometimes morally complex.



Molyneux has hints heavily at a family tragedy. "There will be a moment six hours into game where you walk into room and someone will ask you to do something and you will have to sacrifice something precious to you as a gamer. You will put down the controller and ask, what am I going to do?"



According to Molyneux, only about 10% of people who played the original Fable finished the game as an evil character. ""Only 5% of people playing Fable 2 will have the stomach to be evil," he guesses. But he also believes it's the job of Lionhead to force more people to tap into their dark side.



"I'm going to make it tough for you to be good," he says. "Being good is about sacrifice... that's going to test you."



For those who scoff at the idea that they could care about their child, consider the experience of playing as a female character. In the current build of the game (which may be forced to change due to "legal reasons"), when you become pregnant your body morphs. Your stomach swells (as do other areas). You carry the weight of a child while adventuring.



Your family, your town and Albion as a whole will react and change based on your choices during your adventure. Molyneux famously promised that in Fable 1 you could plant an acorn and return one day to find a tree had grown. That was a promise unfulfilled. But Molyneux now says they have a "golden acorn" and swears that the world is truly dynamic this time around. Early on in the game you are asked to do something that changes the structure of the capital in one of the cities. When you come back, years later, the small event has lead to a "major change."



One element that will help you on your way to changing Albion is the new HUD-free system. As we've explained in the past, your dog is points you towards enemies and other important items. However, there is another element. A breadcrumb trail exists, which points out the path you should take to find quests. It is color-coded and dynamically changes based on the interests you show as a gamer. It looks pretty cheesy. Just imagine a line of fairy dust sparkling from your feet, along a path and into the horizon. You dog's job, apparently, is to lead you off the breadcrumb trail.



"Mini-maps are [bleep]," according to Molyneux.



If the thought of a breadcrumb trail breaks your heart, know that there are plenty of good things promised in Fable 2. Albion is expected to be 10 times the size from the original game with 11 fully free-roaming regions and roughly 30 dungeons to explore. There are around 100 augmentable weapons, 70 augmentable clothes, and 20 different tattoos and haircuts. There are only eight basic spell times, but they are upgradeable to varying degrees, allowing for around 80 spells. Expect to hear more than 160,000 lines of "AI-driven dialogue" while adventuring through more than 150 unique quests and playing more than a half-dozen minigames. There's also a full economic simulation, as we've documented previously, and a dynamic community to boot.



Fable 2 is going to be big. Certainly bigger than the original. And, if Molyneux has his way, "It's going to be as good as any game out there."</div>
</div>


-IGN

Revan654
02-24-2008, 01:14 AM
Re: The Official Fable Thread



Remember feature the that you can never can die in Fable 2? Instead you lose XP and get scars. LionHead has removed it.



Also get a chance 1UP talked a little bit about it during Fridays Podcast of GDC.

Raz
02-24-2008, 09:26 AM
Re: The Official Fable Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">Revan654;91636 wrote:</div>
<div class="bbcode_quote_body">Remember feature the that you can never can die in Fable 2? Instead you lose XP and get scars. LionHead has removed it.</div>
</div>


Hmph. Interesting. Where did you get this from?



EDIT: Found it... it's strange though, why did they cut it. Well, peter was never really sure about it in the first place, but still.

Fallout
02-24-2008, 12:28 PM
Re: The Official Fable Thread



So what happen now? Thanks in advance.

Revan654
02-24-2008, 02:55 PM
Re: The Official Fable Thread



Peter was alwasy sure of it. However turning the play test. No one liked it except for people that wanted to mess their characters face up. Going be like Fable 1 system is my guess.

Raz
02-24-2008, 05:18 PM
Re: The Official Fable Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">Revan654;91641 wrote:</div>
<div class="bbcode_quote_body">Peter was alwasy sure of it. However turning the play test.</div>
</div>


No he wasn't. During one of the E3 demos he clearly showed they weren't exactly sure if they were going to do it. Also other devs on their forums showed this by their comments. There was some doubt about how exactly they should do it. Like for example in which situation money, exp and renown would be used to escape the scarring.



The interesting bit for me isn't really why they cut it, it's what comes now, that's interesting, because doing the old system, while quite reasonable like you said, isn't really what the game stands for.

Revan654
02-24-2008, 07:18 PM
Re: The Official Fable Thread



If you say so.

Revan654
03-06-2008, 04:44 PM
Re: The Official Fable Thread



Community Update: http://community.lionhead.com/blogs/fable_2_development/default.aspx



http://img183.imageshack.us/img183/7761/f2womenlargepv1.jpg

chareece
03-07-2008, 10:30 AM
Re: The Official Fable Thread



purple is always a lovely color for a hooker.

Fallout
03-07-2008, 11:42 AM
Re: The Official Fable Thread



^What she said.

Revan654
03-14-2008, 05:46 PM
Re: The Official Fable Thread



http://img381.imageshack.us/img381/3702/fable220080314012100227ks9.jpg

chareece
03-14-2008, 09:49 PM
Re: The Official Fable Thread



hookers always look good in purple, even male ones.

Revan654
03-17-2008, 01:42 PM
Re: The Official Fable Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">Quote:</div>
<div class="bbcode_quote_body">I can tell you definitively that there is absolutely an acorn and it does absolutely grow into a tree. And it is actually part of the story now. We decided we got into so much trouble over acorns and trees that we are going to make it part of the main thread of the story in "Fable 2".</div>
</div>

Fallout
03-17-2008, 01:44 PM
Re: The Official Fable Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">chareece;92080 wrote:</div>
<div class="bbcode_quote_body">hookers always look good in purple, even male ones.</div>
</div>


I'm not vouching for that one Cheerece, lol.

chareece
03-17-2008, 02:18 PM
Re: The Official Fable Thread



hey everybody looks good in purple but then i might be bias since that is my favorite color. :D

Revan654
03-20-2008, 08:28 PM
Re: The Official Fable Thread



Gametrailers.com - Fable II - Lionhead Video Diary - Episode Five HD (http://www.gametrailers.com/player/32079.html)

Revan654
05-02-2008, 03:22 AM
Re: The Official Fable Thread



http://img254.imageshack.us/img254/1217/1209680495jl5.th.jpg (http://img254.imageshack.us/my.php?image=1209680495jl5.jpg) http://img254.imageshack.us/img254/5601/1209680496at0.th.jpg (http://img254.imageshack.us/my.php?image=1209680496at0.jpg)

Revan654
05-07-2008, 06:12 PM
Re: The Official Fable Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">Quote:</div>
<div class="bbcode_quote_body">If you're hankering for a hunk of Fable 2 news, you will want to carve out some internet time for yourself next week, as the official Lionhead Studios blog teases some big-like news. "A lot is happening" writes the official Lionhead dev blog, "if you are anxious to find out something new about Fable 2, I suggest you make sure you've got access to the internet, next week! Yes we are planning something (quite) big-ish."



Big-ish, eh? We know it's not the only big-ish thing happening next week, as we expect a respectable number of pre-E3 announcements throughout the week, but we have to wonder what Fable 2 secrets await us. Perhaps we'll see that ballyhooed acorn or learn more about in-game pregnancy! Who wants to make a guess? There's a no-prize in it for you!</div>
</div>


-Kotaku

Revan654
05-13-2008, 07:57 PM
Re: The Official Fable Thread



http://img205.imageshack.us/img205/1746/1210705611qc6.th.jpg (http://img205.imageshack.us/my.php?image=1210705611qc6.jpg) http://img205.imageshack.us/img205/5418/1210705612is4.th.jpg (http://img205.imageshack.us/my.php?image=1210705612is4.jpg) http://img205.imageshack.us/img205/8291/1210705613ud1.th.jpg (http://img205.imageshack.us/my.php?image=1210705613ud1.jpg) http://img205.imageshack.us/img205/8858/1210706865yz4.th.jpg (http://img205.imageshack.us/my.php?image=1210706865yz4.jpg) http://img205.imageshack.us/img205/1103/1210709799pk3.th.jpg (http://img205.imageshack.us/my.php?image=1210709799pk3.jpg) http://img205.imageshack.us/img205/9393/1210709800ws2.th.jpg (http://img205.imageshack.us/my.php?image=1210709800ws2.jpg) http://img205.imageshack.us/img205/3671/1210709801ir8.th.jpg (http://img205.imageshack.us/my.php?image=1210709801ir8.jpg) http://img205.imageshack.us/img205/8123/1210709802em9.th.jpg (http://img205.imageshack.us/my.php?image=1210709802em9.jpg) http://img205.imageshack.us/img205/4751/1210710195ne5.th.jpg (http://img205.imageshack.us/my.php?image=1210710195ne5.jpg) http://img205.imageshack.us/img205/5166/1210710196uh7.th.jpg (http://img205.imageshack.us/my.php?image=1210710196uh7.jpg) http://img205.imageshack.us/img205/9519/1210710197dy1.th.jpg (http://img205.imageshack.us/my.php?image=1210710197dy1.jpg) http://img205.imageshack.us/img205/1232/1210710198xm4.th.jpg (http://img205.imageshack.us/my.php?image=1210710198xm4.jpg) http://img205.imageshack.us/img205/6162/1210710199ja3.th.jpg (http://img205.imageshack.us/my.php?image=1210710199ja3.jpg) http://img205.imageshack.us/img205/247/1210710485tr1.th.jpg (http://img205.imageshack.us/my.php?image=1210710485tr1.jpg) http://img205.imageshack.us/img205/9164/1210710486le3.th.jpg (http://img205.imageshack.us/my.php?image=1210710486le3.jpg) http://img205.imageshack.us/img205/5569/1210710487zq0.th.jpg (http://img205.imageshack.us/my.php?image=1210710487zq0.jpg) http://img205.imageshack.us/img205/1412/1210710488xm1.th.jpg (http://img205.imageshack.us/my.php?image=1210710488xm1.jpg) http://img205.imageshack.us/img205/6793/1210710489cs8.th.jpg (http://img205.imageshack.us/my.php?image=1210710489cs8.jpg) http://img205.imageshack.us/img205/9738/1210710855de3.th.jpg (http://img205.imageshack.us/my.php?image=1210710855de3.jpg) http://img205.imageshack.us/img205/2548/1210710856xf3.th.jpg (http://img205.imageshack.us/my.php?image=1210710856xf3.jpg) http://img205.imageshack.us/img205/8444/1210710857is0.th.jpg (http://img205.imageshack.us/my.php?image=1210710857is0.jpg) http://img205.imageshack.us/img205/7291/1210705489iv9.th.jpg (http://img205.imageshack.us/my.php?image=1210705489iv9.jpg) http://img404.imageshack.us/img404/7352/1210705609jg0.th.jpg (http://img404.imageshack.us/my.php?image=1210705609jg0.jpg) http://img404.imageshack.us/img404/9862/1210705610ug4.th.jpg (http://img404.imageshack.us/my.php?image=1210705610ug4.jpg)

Revan654
05-13-2008, 08:11 PM
Re: The Official Fable Thread



http://www.youtube.com/watch?v=pXtWpZyNgL8

Revan654
05-14-2008, 01:43 AM
Re: The Official Fable Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">Quote:</div>
<div class="bbcode_quote_body">May 13, 2008 - Choice. This is the gift Peter Molyneux wishes to give gamers. The freedom to explore a world, decide whom to help and whom to destroy. While the original Fable gave us a basic viewpoint on good and evil, its sequel promises to more deeply explore morality. It's not about being good or evil -- that's too simple. It's poverty vs. wealth, kindness vs. cruelty, purity vs. corruption, selflessness vs. selfishness. How much are you willing to sacrifice to be good? Or how greedy will you be?



At one point in Fable 2, you meet a shadow creature who decides that one person must suffer in order to proceed in a crucial part of a quest. A young, attractive woman wanders into the woods and you are given a choice. One person must be horribly scarred. But will you sacrifice your own face to save this pretty girl or will you let vanity rule your decision? Sure, it could be easy to say you don't care about how you look, but your appearance affects how everyone in Albion reacts to you. Come home to your wife and kids with a mangled face and they will scream with terror. Are you willing to spend the rest of your time in Fable 2 horrifying children? And if not, then you forfeit the happiness of an innocent woman.



The choices you make not only affect your hero, but the rest of the game world. Early on in Fable 2, you will be given a quest to find five arrest warrants. Once you find them, you can choose to deliver them to the sheriff or hand them over to the band of thieves who are supposed to be arrested. Choose the former and ten years later this dynamic region of Albion will be an affluent neighborhood with no crime and will be a booming trade center. Choose the latter and in ten years you'll find the place has become a slum, rife with crime. Every choice has a consequence in Fable 2.



You can even choose to alter cut-scenes. That's right, with the exception of some FMV scenes, you will be able to interrupt cut-scenes with your character's actions. We've seen cut-scenes where you can walk around as people talk, but this is different. You can perform expressions (laugh, fart, smile, flirt, etc.) during cut-scenes as well. And the dialogue and even the events of cut-scenes will sometimes change based on those actions.



Want to be evil? When someone comes running up to you with a sob story about their missing child and how they desperately need help, you can laugh at them. Just chuckle away. They won't ignore your action -- it will lead to a reaction. Fable 2 wants to keep you in control at all times so that you can morph your character to act as you'd like.</div>
</div>


-IGN

Revan654
05-14-2008, 01:45 AM
Re: The Official Fable Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">Quote:</div>
<div class="bbcode_quote_body">May 13, 2008 - Fable 2 is coming in 2008. Believe it. Peter Molyneux sat down with IGN to tease us on the new demo being shown at Microsoft's Spring Showcase. Molyneux told us that by week's end, Fable 2 would be content complete. All the remains is intensive bug-testing and plenty of tweaking to make the game as good as possible. But any rumors of a delay into '09 are unfounded.



While we'll have more on Fable 2 later today, Molyneux shared with us plenty of new details we didn't want to hold back.



The first 15 minutes of Fable 2 begin with you as a child. You'll choose to be either a boy or girl, but no other customization options are available. The first 15 minutes are "nothing about role-player or customization," Molyneux said. "You're downtrodden." You are, however, not alone. You begin the game in the city of Browerstone beside your sister, Rose, who dreams of one day living in a majestic castle. Sounds way better than eating mud for supper.



Get used to traveling with someone. Not only is co-op available from start to finish, but throughout your adventures in Fable 2 you'll travel with "companions." Sometimes these companions are woven into the story, but other times they are only minor acquaintances who come along for a short while. You can also take anyone in Albion with you so long as you can convince them to make the trip. This could mean taking on a mercenary or bringing a fetching lady (or dude) to help you "relax" on your quest. It doesn't sound as if you can amass an army or keep these folks around for long periods of time.



These companions will talk with you on your journey, providing exposition without making you sit through cutscenes. It also sounds like you will get a lot of additional dialogue from your companions similar to the dialogue you get when driving towards missions in GTA IV. So expect some interesting filler as you head towards a quest.



As with the original Fable, you'll be faced with choices that help determine your morality. But Molyenux realizes it was far too easy to be good in the first Fable and wants to make it incredibly difficult this time around. "How much are you really willing to sacrifice to be a truly good person," he asked. "I'm not just talking about money, I'm talking about real sacrifice."



Our response: "Please don't kill the dog."



Whether you choose to be good or evil, you will have a chance to kill many things. The one-button combat is a bit more complex than originally revealed. X still handles melee, Y is for ranged attacks and B is still for magic. But there's a great deal of customization available to each button.





Experience comes in four colors -- blue, yellow, red and green. These correspond with the face buttons on the controller and for the type of attack, with green being "general" experience. Molyneux promises a considerable number of upgrades and imagines most gamers will only unlock about three-quarters of power-ups by the end of Fable 2.



At the start, you can only mash the buttons. Tapping X gives you some fairly standard sword swipes. But you can add flourishes once you've earned some experience. These have multiple tiers, which are executed by holding the X button down longer. You can also unlock rhythm attacks so you're no longer just mashing a button, but pulling off killer combos with style. You can put blocking on the X button or add context-sensitive attacks that allow you to fight like a swashbuckler. You'll have similar levels of upgrades for ranged and magic attacks. You can unlock a "stream of features" for each button, according to Molyneux.



As for earning experience, you can get exponentially larger bonuses by fighting with style. Slice into an enemy with a counter move, then knock a guy into the air using the Force Push spell, switch to your gun and shoot him in the air to get experience multipliers. Or use a level 5 Slow Time spell (takes about 10 seconds to charge) to make time almost stop. Then walk through a crowded battlefield and slash through enemies, again earning x2 experience. And if you have a co-op henchman along for the ride, you each earn an extra x2 experience for teaming up on the same enemy.



On top of powering up your combat skills, you can also augment your weapons. Weapons can have up to five augmentation slots that enable you to add bonuses such as fire, lightning and regeneration. You can also create custom necklaces, earrings and rings. If you have the cash, you can pretty much turn yourself into a superhero.





Speaking of money, it will cost about $100 million to buy everything in Albion. You can get a leg up on this by playing the Fable Pub XBLA game. The money earned in this game will carry over into Fable 2. In fact, once you are of age in the game, a mysterious stranger comes up to you and hands you a load of cash. So yes, you can start Fable 2 with a ridiculous amount of funds.



With that cash, you can buy a great sword and augment the hell out of it. Or you can buy a shop, do some quests to find unique items to sell in the shop to make even more money. Or purchase the Temple of Good, the Temple of Evil, or both -- each has its own set of sidequests. So that means you can just waltz through the game with all these fancy duds, right? Wrong. Circle gets the square.



"A great sword in the hands of a novice is not a great sword at all," Molyneux explained. You can have awesome weapons, but without experience all you can do is mash buttons and perform wimpy attacks. And you'll look ridiculous, since you'll be a skinny little punk wielding a massive sword.



On the opposite end, you could have a hero who has incredible skill, but a weak assortment of weapons and items. You don't earn gold by going on quests. Succeeding in quests earns experience in fame, but not cash. To get money, you need to earn it. Either through jobs, profiteering or playing pub games. You can beat Fable 2 as a pauper if you like. And, in fact, if you play to be "truly good," then you shouldn't be so obsessed with material things.





Molyneux hopes that Fable 2 will not only deliver on the past promises for the original game, but will exceed all expectations. There's a lot to buy, a lot to explore and a lot of ways to improve your character. In fact, the final feature in Fable 2 isn't unlocked until the final 20 minutes. Expect to constantly have new expansions to your power and new wrinkles to gameplay throughout.</div>
</div>


-IGN

Revan654
05-14-2008, 02:15 AM
Re: The Official Fable Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">Quote:</div>
<div class="bbcode_quote_body">Fable 2 is "content complete" with a measly 5,000 bugs to squash before it's completely complete, reports NeoGAF poster "Vinterbird" (aka Mikkel Vinther of Xboxlife.dk). The Danish site published a preview of Lionhead's second try today, based on a visit to the studio's headquarters in Guilford, UK last week. Vinther kindly translated the good parts, highlighting these new details in his post on NeoGAF:



* Mini-map has been replaced with a "bread crumb trail;" a dynamic golden line on the ground that directs you to a destination (read: medieval GPS)

* Magic system is divided into focused, single-foe attacks and ranged attacks; attacks can be built up into five levels using various spell combinations

* Speaking of spells, there'll be just eight (but remember, they can be combined)

* Every house in the game is up for sale; each house will unlock a sidequest, item or skill

* Rough estimation: 20-30 times larger than the first Fable [Microsoft says: "a world 10 times the size of the iconic Xbox game"]

* The gameworld features seasons and dynamic weather

* Cutscenes are interactive; the d-pad can be used to issue certain gestures that will steer conversations

* Sex minigame was canned; instead, screen goes dark and moaning ensues (sex can still be unprotected though! Babies, yes; STDs, unconfirmed)

* Female character was almost canned; almost.

* And finally: Three more Fable sequels are being planned. (Lionhead is currently wrapping up Fable 2 and focusing on an announced project.)</div>
</div>


-Joystiq

Fallout
05-14-2008, 02:55 PM
Re: The Official Fable Thread



I need this game. So let me get this right. You can buy every building and each building has a sidequest associated with it? Sweet Jesus(in spanish tongue). My god I want this. You know what i would like in this. A one-hundred or more level dungeon just for the hell of it. Totally optional and new game+. Every RPG needs new game +

Chief Ediri
05-15-2008, 11:29 PM
Re: The Official Fable Thread



Is that the true cover art of Fable 2?

Revan654
05-16-2008, 12:30 AM
Re: The Official Fable Thread



Interview with PM



IGN Video: Fable II Xbox 360 Interview - Peter Molyneux Part 2 (http://xbox360.ign.com/dor/objects/741361/fable-2/videos/fable2_molyneuxinterview_pt2_051508.html)

IGN Video: Fable II Xbox 360 Interview - Peter Molyneux Part 1 (http://xbox360.ign.com/dor/objects/741361/fable-2/videos/fable2_molyneuxinterview_pt1_051508.html)

Revan654
05-16-2008, 01:28 AM
Re: The Official Fable Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">Chief Ediri;93532 wrote:</div>
<div class="bbcode_quote_body">Is that the true cover art of Fable 2?</div>
</div>


Yes, hopefully it will be out in September or October. Rumor is it will be out in late august. Serous doubt it since LionHead stated they have 5000 bugs left to kill off. Not sure how big their team is. It's not impossible to have it out by August.

mvdolluhs
05-16-2008, 02:23 AM
Re: The Official Fable Thread



yeah with too human in august, viva in sept, and gears and banjo in nov, oct or late september sounds like a good time for its release.

Raz
05-16-2008, 03:42 PM
Re: The Official Fable Thread



Xbox.com says "holiday" release.

Revan654
05-26-2008, 12:17 AM
Re: The Official Fable Thread



One of the many, Pure Evil Hero.



It looks like the release date may be late September.



http://i12.photobucket.com/albums/a220/vapidangel/CIMG1334.jpg

Revan654
05-26-2008, 01:58 AM
Re: The Official Fable Thread



Gametrailers.com - Fable II - 360 Spring Showcase 08: Insider Interview (http://www.gametrailers.com/player/34125.html)

Raz
05-26-2008, 06:55 AM
Re: The Official Fable Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">Revan654;93731 wrote:</div>
<div class="bbcode_quote_body">One of the many, Impure Evil Hero.</div>
</div>


Fixed ;)



http://img519.imageshack.us/img519/7725/fggfgfns5.jpg



Boo! Deerman kills you!

Revan654
05-28-2008, 08:54 PM
Re: The Official Fable Thread



Dev Diary 6 on Fable 2 is due out on June 21st.



It's been submit to Microsoft already. Their just waiting for the ok on it.

Revan654
06-01-2008, 11:10 AM
Re: The Official Fable Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">Quote:</div>
<div class="bbcode_quote_body">One of the Jobs in Fable 2 has been removed that the hero could do. prostitute is no longer a job you can take part in.</div>
</div>

Raz
06-01-2008, 11:54 AM
Re: The Official Fable Thread



To continue from that, there's basically 5 jobs that you can take overall, that we know of:

* Woodsman

* Blacksmith

* Assassin

* Bartender

* Henchman (multiplayer)

Revan654
06-01-2008, 01:19 PM
Re: The Official Fable Thread



Also Landlord and Shop owner but. Not consider Labor or have a Mini-Game to them.


<hr class="bbcode_rule" />


Ways to acquire Gold in Fable 2. No no longer acquire gold from quests.



- Renting/owning business

- Side Quest(taking x person here)

- Labor(going out and doing odd jobs around town)

- Gambling(Pub Games In-Game and XBLA Game)


<hr class="bbcode_rule" />


Looks like Fable 2 is going to be a great game and might be my GOTY.

Raz
06-01-2008, 03:06 PM
Re: The Official Fable Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">Revan654;93961 wrote:</div>
<div class="bbcode_quote_body">Also Landlord and Shop owner but. Not consider Labor or have a Mini-Game to them.</div>
</div>


True, also a trader would be part of this group.

Fallout
06-02-2008, 09:00 AM
Re: The Official Fable Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">Revan654;93961 wrote:</div>
<div class="bbcode_quote_body">Also Landlord and Shop owner but. Not consider Labor or have a Mini-Game to them.


<hr class="bbcode_rule" />


Ways to acquire Gold in Fable 2. No no longer acquire gold from quests.



- Renting/owning business

- Side Quest(taking x person here)

- Labor(going out and doing odd jobs around town)

- Gambling(Pub Games In-Game and XBLA Game)


<hr class="bbcode_rule" />


Looks like Fable 2 is going to be a great game and might be my GOTY.</div>
</div>


It's already mine. I'm calling it. Please don't let me down.

Hotapplepie
06-02-2008, 06:17 PM
Re: The Official Fable Thread



Is there any swashbuckiling in this game? Cause thats the only way it can get better

Fallout
06-03-2008, 12:01 PM
Re: The Official Fable Thread



I want this game so bad I could just hurt somebody.

Raz
06-03-2008, 02:27 PM
Re: The Official Fable Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">Hotapplepie;94001 wrote:</div>
<div class="bbcode_quote_body">Is there any swashbuckiling in this game? Cause thats the only way it can get better</div>
</div>


Pirates? As in you being a pirate? That'd be no. There's also no sailing. Looking like a pirate -- probably. NPC pirates -- probably.



There might be ninjas. :)

Revan654
06-03-2008, 02:31 PM
Re: The Official Fable Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">Fallout;94023 wrote:</div>
<div class="bbcode_quote_body">I want this game so bad I could just hurt somebody.</div>
</div>


Wait until Mid-June. You will want it even more when the next Dev Diary comes out.

Revan654
06-13-2008, 12:14 PM
Re: The Official Fable Thread



http://img396.imageshack.us/img396/5807/younghero1280cg4.th.jpg (http://img396.imageshack.us/my.php?image=younghero1280cg4.jpg) http://img501.imageshack.us/img501/9453/troll1280zy3.th.jpg (http://img501.imageshack.us/my.php?image=troll1280zy3.jpg) http://img501.imageshack.us/img501/8517/boom1280qp7.th.jpg (http://img501.imageshack.us/my.php?image=boom1280qp7.jpg)

Revan654
06-19-2008, 12:57 AM
Re: The Official Fable Thread



http://img208.imageshack.us/img208/2287/fable220080617114548811ig3.th.jpg (http://img208.imageshack.us/my.php?image=fable220080617114548811ig3.jpg) http://img208.imageshack.us/img208/7403/fable220080617114559482hn6.th.jpg (http://img208.imageshack.us/my.php?image=fable220080617114559482hn6.jpg) http://img208.imageshack.us/img208/1971/fable220080617114503328sy8.th.jpg (http://img208.imageshack.us/my.php?image=fable220080617114503328sy8.jpg) http://img208.imageshack.us/img208/7252/fable220080617114508266xc0.th.jpg (http://img208.imageshack.us/my.php?image=fable220080617114508266xc0.jpg) http://img208.imageshack.us/img208/4418/fable220080617114511812ms1.th.jpg (http://img208.imageshack.us/my.php?image=fable220080617114511812ms1.jpg) http://img208.imageshack.us/img208/3808/fable220080617114514750kf3.th.jpg (http://img208.imageshack.us/my.php?image=fable220080617114514750kf3.jpg) http://img208.imageshack.us/img208/9939/fable220080617114539546xm7.th.jpg (http://img208.imageshack.us/my.php?image=fable220080617114539546xm7.jpg)

Revan654
06-19-2008, 01:17 AM
Re: The Official Fable Thread



Gametrailers.com - Fable 2 GamePlay - Village by Revan654 (http://www.gametrailers.com/player/usermovies/231523.html)

Fallout
06-19-2008, 08:37 AM
Re: The Official Fable Thread



Hands down My GOTY. Yep and I haven't even played it. You know what... something in the back of my head is saying that this game wont live up to my hype. Must suppress that thought.... I wont be on these boards when this comes out until I beat it.

Revan654
06-22-2008, 09:27 PM
Re: The Official Fable Thread



some concerning news coming from Bonus Round. E3 Preview Edition. Geoff Said PM said Fable 2 will ship in 2008. However Geoff said he talked to PM lately and he seems less sure of Fable 2 shipping this year.

Revan654
06-24-2008, 05:27 PM
Re: The Official Fable Thread



Gametrailers.com - Fable 2 - Dev Diary 6 by Revan654 (http://www.gametrailers.com/player/usermovies/233349.html)



Looks like Fable 2 is set for October.

Revan654
07-03-2008, 01:21 PM
Re: The Official Fable Thread



some may a bit old. However first look at the hero's guild from Fable 1.



http://img509.imageshack.us/img509/659/7970001sm7.th.jpg (http://img509.imageshack.us/my.php?image=7970001sm7.jpg) http://img77.imageshack.us/img77/2575/7970002sq6.th.jpg (http://img77.imageshack.us/my.php?image=7970002sq6.jpg)

http://img359.imageshack.us/img359/971/7970003gg8.th.jpg (http://img359.imageshack.us/my.php?image=7970003gg8.jpg) http://img359.imageshack.us/img359/2503/7970004vg8.th.jpg (http://img359.imageshack.us/my.php?image=7970004vg8.jpg)

http://img359.imageshack.us/img359/5182/7970005ci3.th.jpg (http://img359.imageshack.us/my.php?image=7970005ci3.jpg) http://img359.imageshack.us/img359/8850/7970006mq2.th.jpg (http://img359.imageshack.us/my.php?image=7970006mq2.jpg) http://img359.imageshack.us/img359/1788/7970007is4.th.jpg (http://img359.imageshack.us/my.php?image=7970007is4.jpg) http://img359.imageshack.us/img359/5355/7970008ch0.th.jpg (http://img359.imageshack.us/my.php?image=7970008ch0.jpg)

Raz
07-04-2008, 05:55 AM
Re: The Official Fable Thread



I would doubt that guild bit, but still cool. But, here's something even cooler: Tales of Albion (http://www.lionhead.com/fable2/TalesofAlbion/Default.aspx)

Revan654
07-04-2008, 01:06 PM
Re: The Official Fable Thread



^ it's already confirmed you will visit the old guild at some point in the game. One Screen is the guild.

chareece
07-07-2008, 02:56 PM
Re: The Official Fable Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">Quote:</div>
<div class="bbcode_quote_body">Microsoft today announced a pair of promotions to support the launch of Lionhead Studios' Fable II, one designed to save gamers money, the other to sap it away.





Fable II collector's edition box art.First off, those who preorder a copy of Lionhead Studios' Xbox 360 role-playing game at participating retailers will gain free access to the Xbox Live Arcade release of Fable II Pub Games upon its release in August. The casino-style minigame compilation includes three games--Keystone, Spinnerbox, and Fortune's Tower--as well as a tutorial to familiarize players with the rules. Whatever winnings are earned in the Pub Games will be transferrable to the full version of Fable II, giving players a head start on the game's rags-to-riches storyline.



Gamers who have no interest in Fable II but want to try their hands at its casino-style minigames will be able to purchase Pub Games for 800 Microsoft points ($10). The Pub Games had originally been announced as separate XBLA titles, but will instead be made into a single download.



Microsoft also detailed a Fable II collector's edition that will sell for $79.99. The extra $20 above and beyond the standard edition price will net particularly enthusiastic gamers a bonus disc with making-of content, a figure of the game's Hobbe creatures, a trial Xbox Live Gold membership, and unspecified "additional in-game content."

</div>
</div>


linky (http://au.gamespot.com/news/6193404.html?om_act=convert&amp;om_clk=morenews&amp;tag=mo renews;title;2)

Fallout
07-07-2008, 03:07 PM
Re: The Official Fable Thread



Oh my gawd! $20 more. Man! Oh well gotta get it. Might as well start paying on it now. The only thing Gamestop is good for is a non-interest( at least for me) baring savings account for videogames. Time to start feeding the GS pig again.

Revan654
07-07-2008, 09:28 PM
Re: The Official Fable Thread



http://kotaku.com/assets/images/kotaku/2008/07/fable2box.jpg

chareece
07-07-2008, 09:48 PM
Re: The Official Fable Thread



is that a gun in his hand?

Revan654
07-07-2008, 10:35 PM
Re: The Official Fable Thread



^ yes.

Revan654
07-08-2008, 07:18 PM
Re: The Official Fable Thread



http://img267.imageshack.us/img267/9403/fable2pubgames200807071iw6.th.jpg (http://img267.imageshack.us/my.php?image=fable2pubgames200807071iw6.jpg) http://img267.imageshack.us/img267/8450/fable2pubgames200807071ow4.th.jpg (http://img267.imageshack.us/my.php?image=fable2pubgames200807071ow4.jpg) http://img267.imageshack.us/img267/7669/fable2pubgames200807071nr2.th.jpg (http://img267.imageshack.us/my.php?image=fable2pubgames200807071nr2.jpg)

Revan654
07-08-2008, 07:37 PM
Re: The Official Fable Thread



video Preview of Pub Games - IGN Video: Fable II -- Pub Games Xbox 360 Preview - Video Preview (http://xbox360.ign.com/dor/objects/14236733/fable-mini-game/videos/fablexbla_vidpreview_070708.html)

Raz
07-10-2008, 09:44 AM
Re: The Official Fable Thread



http://www.loinhead.net/wordpress/wp-content/uploads/2008/07/guitarhalo.jpg



The talentless bard?

sephiroth10111
07-10-2008, 10:52 AM
Re: The Official Fable Thread



i like the pic, i wonder if you could play instruments other then a mandolin

Revan654
07-12-2008, 04:12 PM
Re: The Official Fable Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">Quote:</div>
<div class="bbcode_quote_body">Then you've come to the right place. Lionhead is going all out in an effort to ensure Fable 2 is the best game they can possibly make, as we were privileged enough to see a content-complete version of the game.



There are plenty of changes and cool new additions, so here's a list of the most important features that Fable 2 has...



# Good and Evil expanded. There are four traits to consider now, with purity/corruption and kindness/cruelty determining your overall character. One example cited is a beautiful girl who is about to be stricken by a curse of terrible scars - do you save her by taking on this curse yourself?



# Decisions change appearance. Those stained by corruption will find their teeth turning crooked and yellow, to give one example.



# No HUD. In an effort to streamline the experience as much as possible, Fable 2 won't have a HUD.



# No cutscenes. Non-interactive cinematics take up less than five minutes of game time.



# No more bumpkins. The voice acting has been kicked up a couple of notches, as Fable 2 moves away from the country bumpkin speak of its predecessor. Stephen Fry is one of the confirmed voice actors.



# Magic spells revealed. Inferno, Time Control, Magic Blades, Raise Dead and Force Push are some of the spells you'll be able to use.



For more details such as a full magic list, how Molyneux was influenced by Bioshock and Call of Duty 4 and co-op details, check out the latest issue of OXM, on sale today!</div>
</div>


-OXM

Raz
07-13-2008, 12:04 PM
Re: The Official Fable Thread



http://img172.imageshack.us/img172/4923/oxm0nz1.jpg

http://img179.imageshack.us/img179/937/oxm1mz6.jpg

http://img295.imageshack.us/img295/3162/oxm2ix1.jpg

http://img179.imageshack.us/img179/9186/oxm3gb6.jpg

http://img339.imageshack.us/img339/2226/oxm4ue5.jpg

http://img77.imageshack.us/img77/9950/oxm5sa9.jpg

http://img530.imageshack.us/img530/4433/oxm6rn0.jpg

http://img339.imageshack.us/img339/8366/oxm7ek9.jpg

http://img228.imageshack.us/img228/5214/oxm8rk5.jpg

Revan654
07-14-2008, 05:53 PM
[E3 2008] - Fable II



Fable 2 E3 2008 Trailer | Free Videos - Watch Online Videos - Guide | Veoh (http://www.veoh.com/videos/v14955396adAqHg5t)

Revan654
07-14-2008, 05:54 PM
Re: The Official Fable Thread



Fable 2 E3 2008 Trailer | Free Videos - Watch Online Videos - Guide | Veoh (http://www.veoh.com/videos/v14955396adAqHg5t)

sephiroth10111
07-14-2008, 06:18 PM
Re: The Official Fable Thread



dude was that a red balverine i just saw him fight

Hotapplepie
07-14-2008, 11:28 PM
Re: The Official Fable Thread



The showing at the MS conference was really dissapointing. The game looked great and i cant wait for it but it showed nothing exciting. (The whole orb idea is cool but, eh)

Revan654
07-15-2008, 12:25 PM
Re: The Official Fable Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">Hotapplepie;95166 wrote:</div>
<div class="bbcode_quote_body">The showing at the MS conference was really dissapointing. The game looked great and i cant wait for it but it showed nothing exciting. (The whole orb idea is cool but, eh)</div>
</div>


theirs more coming this week. PM will be doing a playable demo this week at E3. Expect more footage from it soon. They should cut down on Gears 2 and gave RE5 and Fable 2 more time.

Revan654
07-15-2008, 09:41 PM
Re: [E3 2008] - Fable II



http://img157.imageshack.us/img157/968/fable220080714024408200po0.th.jpg (http://img157.imageshack.us/my.php?image=fable220080714024408200po0.jpg) http://img157.imageshack.us/img157/6973/fable220080714024404482gb4.th.jpg (http://img157.imageshack.us/my.php?image=fable220080714024404482gb4.jpg) http://img157.imageshack.us/img157/8397/fable220080714024401638fe6.th.jpg (http://img157.imageshack.us/my.php?image=fable220080714024401638fe6.jpg) http://img157.imageshack.us/img157/6559/fable220080714024358966fu5.th.jpg (http://img157.imageshack.us/my.php?image=fable220080714024358966fu5.jpg) http://img157.imageshack.us/img157/780/fable220080714024355841ku6.th.jpg (http://img157.imageshack.us/my.php?image=fable220080714024355841ku6.jpg) http://img157.imageshack.us/img157/2374/fable220080714024353060at9.th.jpg (http://img157.imageshack.us/my.php?image=fable220080714024353060at9.jpg) http://img157.imageshack.us/img157/8251/fable220080714024350482ll3.th.jpg (http://img157.imageshack.us/my.php?image=fable220080714024350482ll3.jpg) http://img157.imageshack.us/img157/1236/fable220080714024347310et0.th.jpg (http://img157.imageshack.us/my.php?image=fable220080714024347310et0.jpg) http://img157.imageshack.us/img157/879/fable220080714024344138ej7.th.jpg (http://img157.imageshack.us/my.php?image=fable220080714024344138ej7.jpg)

Revan654
07-15-2008, 09:41 PM
Re: The Official Fable Thread



http://img157.imageshack.us/img157/968/fable220080714024408200po0.th.jpg (http://img157.imageshack.us/my.php?image=fable220080714024408200po0.jpg) http://img157.imageshack.us/img157/6973/fable220080714024404482gb4.th.jpg (http://img157.imageshack.us/my.php?image=fable220080714024404482gb4.jpg) http://img157.imageshack.us/img157/8397/fable220080714024401638fe6.th.jpg (http://img157.imageshack.us/my.php?image=fable220080714024401638fe6.jpg) http://img157.imageshack.us/img157/6559/fable220080714024358966fu5.th.jpg (http://img157.imageshack.us/my.php?image=fable220080714024358966fu5.jpg) http://img157.imageshack.us/img157/780/fable220080714024355841ku6.th.jpg (http://img157.imageshack.us/my.php?image=fable220080714024355841ku6.jpg) http://img157.imageshack.us/img157/2374/fable220080714024353060at9.th.jpg (http://img157.imageshack.us/my.php?image=fable220080714024353060at9.jpg) http://img157.imageshack.us/img157/8251/fable220080714024350482ll3.th.jpg (http://img157.imageshack.us/my.php?image=fable220080714024350482ll3.jpg) http://img157.imageshack.us/img157/1236/fable220080714024347310et0.th.jpg (http://img157.imageshack.us/my.php?image=fable220080714024347310et0.jpg) http://img157.imageshack.us/img157/879/fable220080714024344138ej7.th.jpg (http://img157.imageshack.us/my.php?image=fable220080714024344138ej7.jpg)

Revan654
07-17-2008, 12:30 AM
Re: [E3 2008] - Fable II



Fable 2 E3 2008 Demo | Free Videos - Watch Online Videos - Guide | Veoh (http://www.veoh.com/videos/v15016555QrnXYkrr)

Revan654
07-17-2008, 12:30 AM
Re: The Official Fable Thread



Fable 2 E3 2008 Demo | Free Videos - Watch Online Videos - Guide | Veoh (http://www.veoh.com/videos/v15016555QrnXYkrr)

Revan654
07-17-2008, 02:10 AM
Re: [E3 2008] - Fable II



Gametrailers.com - Fable II - E3 2008: Developer Walkthrough Pt. 1 HD (http://www.gametrailers.com/player/36769.html)

Gametrailers.com - Fable II - E3 2008: Developer Walkthrough Pt. 2 (Cam) HD (http://www.gametrailers.com/player/36773.html)

Gametrailers.com - Fable II - E3 2008: Developer Walkthrough Pt. 3 HD (http://www.gametrailers.com/player/36775.html)

delilahHD
07-17-2008, 08:00 AM
Re: The Official Fable Thread



Looks great! Can't Wait!

Revan654
07-17-2008, 06:17 PM
Re: The Official Fable Thread



http://kotaku.com/assets/images/kotaku/2008/07/fable_2_condom.jpg

Chief Ediri
07-17-2008, 08:03 PM
Re: The Official Fable Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">Revan654;95349 wrote:</div>
<div class="bbcode_quote_body">http://kotaku.com/assets/images/kotaku/2008/07/fable_2_condom.jpg</div>
</div>
VIRTUAL SEX FTW!

Revan654
07-18-2008, 01:05 AM
Re: The Official Fable Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">Quote:</div>
<div class="bbcode_quote_body">If you like, you can be as innocent and polite as a choir boy in Fable 2. Or you can be a little devil. And isn't it always more fun to be evil? Once you step down the path to the dark side, you'll find so many pleasures that were previously off limits. You can kill just about anybody you want, steal from unguarded cash registers and fart in anybody's general direction all you like. That's just child's play though. When we sat down with Peter Molyneux at this year's E3, we learned a few of the truly shady things you can do in Fable 2.



In the past, Molyneux has spoken about the need to have unprotected sex in order to get a girl pregnant in Fable 2. Of course, that implies that you can have protected sex. When asked about condoms in Fable 2, Molyneux confirmed that not only are they in the game, but they also protect against sexually transmitted diseases. There are unchaste women and men in the world that could potentially pass on something nasty to your character (Molyneux promised this wouldn't affect the gameplay too much).







Those pesky STD's make fooling around behind your husband or wife's back something to be done with care. But you can do it. If the action at home isn't enough, Molyneux promised us that, "we fully support adultery," in Fable 2. Cheat on your spouse all you like, just don't let them catch you or anything catch you and you're in the clear.



The thing about adultery, though, is that it can also happen to you. Ignore your spouse too much, or beat him or her or decide you don't want to provide for them, and you might be faced with a rocky home life. You might also see a shady character hanging about your place a bit much. If they're not feeling loved, they'll look for it elsewhere. If things get real bad, your spouse will ask for a divorce. But the whole divorce proceedings are just so messy. The ex will take half of what you've got in the game. Why not look for a way to avoid the whole ordeal? I asked Molyneux if it was cheaper to just kill them if you see the divorce coming. He jokingly replied that he thought that was true in real life as well.



These are all just virtual characters, so being mean to them isn't that big of a deal, is it? There are no moral quandaries with starving a virtual wife or killing a digital villager…right? Perhaps even the worst of us will find treating the Fable 2 inhabitants poorly once you take advantage one particular feature in Fable 2. You can rename any random character you meet in the game. If you want to recreate your real family in digital form, you can. Does cheating on a virtual wife that has the same name as your own make it worse? Maybe. Just don't let your real wife catch you virtually cheating on her.



Sex and murder is pretty dark, but it pales in comparison to the meanest thing you can do in the game. Grab a ball and take your dog for a walk through the forest. When you find a fence that sections off an area the dog can't get to, hold the ball out and make sure he gets a good look at it. Then throw it over the fence and laugh at the poor dog. He'll run back and forth along the fence, desperate to get his favorite toy that sits just out of reach. Xbox editor Ryan Geddes took particular pleasure in this dirty deed. What a jerk.</div>
</div>


-IGN

chareece
07-18-2008, 08:08 AM
Re: The Official Fable Thread



why do i feel that when mainstream media gets wind of this their going to have a field day?

Raz
07-18-2008, 12:39 PM
Re: The Official Fable Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">chareece;95385 wrote:</div>
<div class="bbcode_quote_body">why do i feel that when mainstream media gets wind of this their going to have a field day?</div>
</div>


Nah, I don't think so. Too obscure, also too... corky?



1up had an interesting bit in their preview:



Chatting with Peter Molyneux during the show, he tells of how, working late one night at Lionhead, he came across game composer Russell Shaw with tears in his eyes. Worried, he went over and asked Shaw what was wrong. Shaw, who has worked with Peter for the past 15 years, had just finished playing through Fable 2 and told Peter that it was the most incredible game he'd ever played.



I'll take it with more than a few grains of salt though. :) Everybody has their triggers and it would be fun a play a game like this, but, to me it seems that Fable cannot play the ones that work for me... :-S



Gamespot had a really good stage show, I think.

Gamespot (http://www.gamespot.com/video/927246/6194517/videoplayerpop?rgroup=e32008_videos)

Revan654
07-23-2008, 04:56 PM
Re: The Official Fable Thread



It seems the pub games will go live on August 13th. People who pre-ordered will get their code on August 11th Via E-Mail or In-Store(Gamestop).



Remember if you did In-Store pick-up from Gamestop.com you will get it via E-Mail.

Revan654
08-07-2008, 12:38 PM
Re: The Official Fable Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">Quote:</div>
<div class="bbcode_quote_body">“Fable II” Pub Games get release date and Limited Collector’s Edition contents are revealed



Today, Microsoft Game Studios and Lionhead Studios announced that the highly anticipated action role-playing game “Fable

Revan654
08-07-2008, 12:46 PM
Re: The Official Fable Thread



http://img359.imageshack.us/img359/8421/1218127921lc7.th.jpg (http://img359.imageshack.us/my.php?image=1218127921lc7.jpg) http://img359.imageshack.us/img359/1201/1218128026tx3.th.jpg (http://img359.imageshack.us/my.php?image=1218128026tx3.jpg) http://img359.imageshack.us/img359/1526/1218127925mj4.th.jpg (http://img359.imageshack.us/my.php?image=1218127925mj4.jpg) http://img359.imageshack.us/img359/2016/1218127924bn9.th.jpg (http://img359.imageshack.us/my.php?image=1218127924bn9.jpg) http://img359.imageshack.us/img359/460/1218127923gh2.th.jpg (http://img359.imageshack.us/my.php?image=1218127923gh2.jpg)

chareece
08-07-2008, 12:47 PM
Re: The Official Fable Thread



so which edition is everyone getting? the collector's sounds nice but i just cant see paying 80 bucks for it.

Revan654
08-07-2008, 01:07 PM
Re: The Official Fable Thread



LE, I want the extra Content

Fallout
08-07-2008, 01:56 PM
Re: The Official Fable Thread



LE for me as well. Did the same thing for Oblivion and I think this is going to be two worlds better:P

sephiroth10111
08-08-2008, 07:26 PM
Re: The Official Fable Thread



Definitly LE, always been a fan of fable so i can't help it

Revan654
08-11-2008, 04:55 AM
Re: The Official Fable Thread



The Achievements.



I have not read them yet. So I can't tell you if theirs any SPOILERS in them or not.


<div class="bbcode_quote">
<div class="bbcode_quote_head">Quote:</div>
<div class="bbcode_quote_body">The Paragon -15g

Reach 100% Good or Evil.



The New Hero -50g

Defeat your first great opponent.



The Whippersnapper -25g

Collect 5 gold pieces during the Hero's childhood



the Pooch Pamperer -5g

Play fetch with your dog.



The Archaeologist -5g

Dig up something your dog has discovered



The Dog trainer -5g

teach your dog a trick.



The persuader -5g

Convince a villager to give you a present



The Show-off -5g

Impress a villager with a perfect expression



The Romantic -10g

take a villager on a perfect date.You will need the right location and expression.



The spouse -10g

Marry a villager.



The Parent -10g

have a child.



The hunter -5g

Kill a sweet,innocent,fluffy bunny rabbit(remember,safety's off!)



The Gargoyle -25g

Find the gargoyles Legendary Treasure.



The Chicken kicker -5g

kick a chicken a respectable distance. As if kicking chickens was remotely respectable.



The Cliff Diver -5g

Cliff dive 500 feet.



The Workhorse -10g

Get a high enough chain while performing a job.



The Hero of Many names -5g

Change your heros title



The Teaser -5g

Get bandits to respond to expressions with fear,anger,mirth,and confusion. During combat!



The property magnate -10g

Sell a property for twice the price you paid for it.



The Rogue -5g

something undetected from a building while there are people nearby.



The Illustrated hero -5g

Tattoo every part of your hero's body.



The Executioner -10g

Sacrifice 10 people in the Temple of Shadows.



The Gambler -10g

Win 500 gold at a pub game in one sitting, having tried each game type at least once.



The Bigamist -10g

get married a second time, whilst still married to your first spouse.



The Swinger -5g

Take part in a orgy, responsibly



The Pied Piper -10g

Start a party where at least 5 villagers are dancing.



The Party Animal -10g

Get 15 villagers drunk in under three minutes



The menace to Society -5g

Commit an act of public indecency



The Black Knight -10g

Shoot the weapons from a hollow man's hands, blow off his head and then kill him for good!



The Duelist -10g

String together a full-speed chain attack



The highwayman -10g

hit 3 enemies with one shot.



The Archmage -10g

Kill 5 human enemies with one spell.



The Ruler of Albion -100g

Increase the value of your real estate holdings to over 2.5 million gold!



The Hoarder -25g

Collect every silver key.



The Goth -5g

Dye your hair black, wear an outfit made entirely out of black clothes, and wear some black makeup.



The Completionist -50g

Get all expressions, pet tricks, titles and abilities.



The Extremist -15g

Reach 100% purity or corruption.



The celebrity -50g

Reach 50,000 Renown.



The Artisan -10g

Succeed at one job to Level 5



The Dollcatcher -10g

Collect all the hero dolls.



The Muse -5g

Inspire the Bard to compose songs celebrating your great deeds.



The Companions -10g

Perform a perfect co-op expression.



The blood brother -10g

get a co-op combat bonus.



The Philanthropist -10g

Send a gift to an xbox live friend.



The Hero of strength -100g

Complete the Hero of Strength



The hero of Will -100g

Complete the Hero Of will.



The hero of Skill -100g

Complete the hero of Skill



The Sacrifice -25g

Choose "The needs of the many"



The Family -25g

Choose "The needs of the few"



The Egomaniac -25g

Choose "The needs of the one"</div>
</div>

chareece
08-11-2008, 11:05 AM
Re: The Official Fable Thread



i think the reach 100% good or evil and the reach 100% purity or corruption should have been broken up. that why when you play it the second time being bad (or good) you get something for it.

Fallout
08-11-2008, 12:23 PM
Re: The Official Fable Thread



What's funny is that these games that have good and evil themes I always act how I would in real life( if that's possible). I always end up in the middle of the road neither good nor evil. I never even try to balance it either. It just happens. I have never gotten a Master role in KOTOR II because I have never been a just Jedi or a completely evil Sith. Come to think about that kind of sucks.



I'm sure the egomaniac, family, or the sacrifice will need a few play throughs techincally. I'm sure can probably just save before a certain point. At this point I'm a little dissappointed at achievements. I wish they had get complete armor for x amounts of armor sets; Buy every property. I think GTAIV had good, strong acchievements that solicit replay. Just my 2cent. Cheers!

chareece
08-11-2008, 03:36 PM
Re: The Official Fable Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">Fallout;96071 wrote:</div>
<div class="bbcode_quote_body">What's funny is that these games that have good and evil themes I always act how I would in real life( if that's possible). I always end up in the middle of the road neither good nor evil. I never even try to balance it either. It just happens. I have never gotten a Master role in KOTOR II because I have never been a just Jedi or a completely evil Sith. Come to think about that kind of sucks.

</div>
</div>


i do that on my third play thru. the first is always super good and the second is always super bad. and the third is what i would choose in real life. on my third play thru i always end up closer to the good side but not enough to actaully declare it.

Revan654
08-12-2008, 07:05 PM
Re: The Official Fable Thread



Jut got my Code.




<div class="bbcode_quote">
<div class="bbcode_quote_head">Quote:</div>
<div class="bbcode_quote_body">Dear Valued Customer,



Thank you for pre-ordering Fable II. To download the Fable II Pub Games via Xbox LIVE Arcade, please follow these instructions:



Your Unique Code is xxxx-xxxx-xxxx-xxxx-xxxx



You will need to have an Xbox Live Membership account in order to download your pub games. If you do not have an Xbox Live Membership account, you can sign-up for the Xbox Silver Membership, which is free. If you already have an Xbox Live Membership, go to Step 4.



1. Connect your Xbox 360 to a broadband internet connection.



2. Press the Xbox Guide button and in the Xbox 360 Dashboard, select Xbox Live.



3. Follow the on-screen instructions to create your Xbox Silver account.



4. Sign in to the Xbox Live from the Xbox 360 Dashboard.



5. Select Xbox Live Marketplace.



6. Select Redeem Code and enter your code.



Thank you,



GameStop Customer Service</div>
</div>

chareece
08-12-2008, 07:10 PM
Re: The Official Fable Thread



where did you pre-order your game from?

Revan654
08-12-2008, 07:16 PM
Re: The Official Fable Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">chareece;96096 wrote:</div>
<div class="bbcode_quote_body">where did you pre-order your game from?</div>
</div>


Gamestop, LOL.



GameCrazy &amp; Amazon should also be doing this.

chareece
08-12-2008, 07:18 PM
Re: The Official Fable Thread



yea, i'm pre-ordering mine from amazon. they sending out there codes on the 15th.

Revan654
08-13-2008, 04:22 AM
Re: The Official Fable Thread



Pub Games are now out.



Now for the bad news None of the codes work.

Fallout
08-13-2008, 01:35 PM
Re: The Official Fable Thread



What? Bullocks. I hope this is some nasty lil' Revan joke.

Revan654
08-13-2008, 01:56 PM
Re: The Official Fable Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">Fallout;96108 wrote:</div>
<div class="bbcode_quote_body">What? Bullocks. I hope this is some nasty lil' Revan joke.</div>
</div>


working now, Few hours ago it wasn't.

Revan654
08-13-2008, 02:48 PM
Re: The Official Fable Thread



Played Pub games, I have to say. Their boring and not that great. Their not worth no 800 points for sure good thing I got game for free.


<hr class="bbcode_rule" />


My friend already has 2 Billion in Gold. He must really like Pub Games.


<hr class="bbcode_rule" />


Be warned some people are having problems with certain achievements unlocking.

Revan654
08-14-2008, 01:17 AM
Re: The Official Fable Thread



Videos



Keystone



Fable II Pub Games Keystone Tutorial | Free Videos - Watch Online Videos - Guide | Veoh (http://www.veoh.com/videos/v15576277JWKsWAM6)

Fable II Pub Games Keystone Gameplay | Free Videos - Watch Online Videos - Guide | Veoh (http://www.veoh.com/videos/v15576320M39ncA3m)



Fortune's Tower



Fable II Pub Games Fortunes Tower Tutorial | Free Videos - Watch Online Videos - Guide | Veoh (http://www.veoh.com/videos/v15576221TWnmfZ9f)

Fable II Pub Games Fortunes Tower Gameplay | Free Videos - Watch Online Videos - Guide | Veoh (http://www.veoh.com/videos/v15576383Xyk9pzeQ)



Spinnerbox



Fable II Pub Games - Spinnerbox Tutorial | Free Videos - Watch Online Videos - Guide | Veoh (http://www.veoh.com/videos/v15576149ykSenz3z)

Fable II Pub Games Spinnerbox Gameplay 1 | Free Videos - Watch Online Videos - Guide | Veoh (http://www.veoh.com/videos/v15576354XFBgrqdF)

Fable II Pub Games Spinnerbox Gameplay 2 | Free Videos - Watch Online Videos - Guide | Veoh (http://www.veoh.com/videos/v155763719Z67dSyT)



http://img509.imageshack.us/img509/6356/10dt6.th.jpg (http://img509.imageshack.us/my.php?image=10dt6.jpg) http://img509.imageshack.us/img509/1553/11su5.th.jpg (http://img509.imageshack.us/my.php?image=11su5.jpg) http://img509.imageshack.us/img509/5220/12zb6.th.jpg (http://img509.imageshack.us/my.php?image=12zb6.jpg) http://img509.imageshack.us/img509/1139/13yi1.th.jpg (http://img509.imageshack.us/my.php?image=13yi1.jpg) http://img509.imageshack.us/img509/8909/14ev7.th.jpg (http://img509.imageshack.us/my.php?image=14ev7.jpg) http://img509.imageshack.us/img509/6378/15aq5.th.jpg (http://img509.imageshack.us/my.php?image=15aq5.jpg) http://img509.imageshack.us/img509/5793/16mi7.th.jpg (http://img509.imageshack.us/my.php?image=16mi7.jpg) http://img509.imageshack.us/img509/1701/17mz2.th.jpg (http://img509.imageshack.us/my.php?image=17mz2.jpg) http://img509.imageshack.us/img509/3738/18cw2.th.jpg (http://img509.imageshack.us/my.php?image=18cw2.jpg) http://img509.imageshack.us/img509/6058/19zm3.th.jpg (http://img509.imageshack.us/my.php?image=19zm3.jpg) http://img509.imageshack.us/img509/8262/20yd9.th.jpg (http://img509.imageshack.us/my.php?image=20yd9.jpg) http://img509.imageshack.us/img509/7213/21lq5.th.jpg (http://img509.imageshack.us/my.php?image=21lq5.jpg) http://img509.imageshack.us/img509/6884/22fm8.th.jpg (http://img509.imageshack.us/my.php?image=22fm8.jpg) http://img509.imageshack.us/img509/2411/23gq5.th.jpg (http://img509.imageshack.us/my.php?image=23gq5.jpg) http://img509.imageshack.us/img509/4478/24ga8.th.jpg (http://img509.imageshack.us/my.php?image=24ga8.jpg) http://img509.imageshack.us/img509/4070/25zc5.th.jpg (http://img509.imageshack.us/my.php?image=25zc5.jpg) http://img509.imageshack.us/img509/894/26ho5.th.jpg (http://img509.imageshack.us/my.php?image=26ho5.jpg) http://img509.imageshack.us/img509/7890/27ce7.th.jpg (http://img509.imageshack.us/my.php?image=27ce7.jpg) http://img509.imageshack.us/img509/3395/28bb0.th.jpg (http://img509.imageshack.us/my.php?image=28bb0.jpg) http://img509.imageshack.us/img509/1870/29ki6.th.jpg (http://img509.imageshack.us/my.php?image=29ki6.jpg) http://img509.imageshack.us/img509/4694/30vz9.th.jpg (http://img509.imageshack.us/my.php?image=30vz9.jpg) http://img509.imageshack.us/img509/3990/31ga5.th.jpg (http://img509.imageshack.us/my.php?image=31ga5.jpg) http://img509.imageshack.us/img509/166/32ql3.th.jpg (http://img509.imageshack.us/my.php?image=32ql3.jpg) http://img509.imageshack.us/img509/6889/01og9.th.jpg (http://img509.imageshack.us/my.php?image=01og9.jpg) http://img509.imageshack.us/img509/6951/02kn7.th.jpg (http://img509.imageshack.us/my.php?image=02kn7.jpg) http://img509.imageshack.us/img509/8058/03ea6.th.jpg (http://img509.imageshack.us/my.php?image=03ea6.jpg) http://img509.imageshack.us/img509/8535/04wx9.th.jpg (http://img509.imageshack.us/my.php?image=04wx9.jpg) http://img509.imageshack.us/img509/4158/05yr6.th.jpg (http://img509.imageshack.us/my.php?image=05yr6.jpg) http://img509.imageshack.us/img509/7046/06yj1.th.jpg (http://img509.imageshack.us/my.php?image=06yj1.jpg) http://img509.imageshack.us/img509/9161/07tj4.th.jpg (http://img509.imageshack.us/my.php?image=07tj4.jpg) http://img509.imageshack.us/img509/6809/08ba1.th.jpg (http://img509.imageshack.us/my.php?image=08ba1.jpg) http://img509.imageshack.us/img509/1193/09qc7.th.jpg (http://img509.imageshack.us/my.php?image=09qc7.jpg)

Revan654
08-14-2008, 02:19 AM
Re: The Official Fable Thread



NOTE



For people planning on getting the game. Their seems to select few who got glitched achievements. I am one of them. Few people I know also got hit with it too. I won at all games(including tournament) However I have yet to receive Penultimate Player(which is to place in a tournament).



Also it took awhile but Fortunate Finder unlocked way after I unlocked all the games. Reminds me of Bully Achievements. Luck of the draw it may or may not unlock. I guess this is truly a gambling game you may be lucky and unlock a achievement or not.

Revan654
08-15-2008, 07:17 PM
Re: The Official Fable II Thread



Nice little glitch once you earned 120k points in Tower of Fortune. Head over to the 150-1500 Table. You should also hit level 5 by time you unlock 150-1500



1) Set the bet to 150

2) hit deal as soon as gate card is placed down(this is the card that is placed face down). Hit the LB button. You bet will now read 1500.

3) Now play the game like usually would. Earning will reflect 1500 bet instead of the 150 bet.

4) Now repeat. You can earn a good 50k or more in about 20 minutes. Remember to always reset your bet to 150.

Revan654
08-17-2008, 12:24 AM
Re: The Official Fable II Thread



just got all 200 Achievements points in Fable 2 Pub Games. Their is a 0 point achievement. You need Fable 2 to get the last one.



most already know this you will need 100 Million gold to buy everything in Fable 2. You can earn about 10k ever 2 minutes if you know what to do. Still going to take a very long time. According to a few people you can hex Edit the save to unlock and alter your gold. If you want to be cheap. Just hit 700k. Want to try to get 2 million before the game is released.



Castle in the game costs around 800k to 1.8 million gold I believe.

Revan654
08-18-2008, 03:04 AM
Re: The Official Fable II Thread



The World of Fable II | Free Videos - Watch Online Videos - Guide | Veoh (http://www.veoh.com/videos/v15597587DXyhF7hJ)

Fallout
08-18-2008, 08:13 AM
Re: The Official Fable II Thread



I would like to be rich before the game hits but I'm not very good at any of the games.

xenos
08-18-2008, 01:00 PM
Re: The Official Fable II Thread



OMG that last vid was drop dead gorgeous, thank you Revan. Can't wait to have my first orgy lol

delilahHD
08-18-2008, 11:10 PM
Re: The Official Fable II Thread



Wows... http://image.com.com/gamespot/images/2008/219/927246_20080807_screen003.jpg



That last forest shot in the vid reminds me of oblivion

And... is this surposed to be halo "armor"

xenos
08-19-2008, 09:15 AM
Re: The Official Fable II Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">dblaze;96176 wrote:</div>
<div class="bbcode_quote_body">Wows... http://image.com.com/gamespot/images/2008/219/927246_20080807_screen003.jpg



That last forest shot in the vid reminds me of oblivion

And... is this surposed to be halo "armor"</div>
</div>


I can not wait to run through these forests in co-op.



Also yes, that's the halo armor, hardly looks like it IMO, just looks like ugly armor.

Fallout
08-19-2008, 11:27 AM
Re: The Official Fable II Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">xenos;96179 wrote:</div>
<div class="bbcode_quote_body">I can not wait to run through these forests in co-op.



Also yes, that's the halo armor, hardly looks like it IMO, just looks like ugly armor.</div>
</div>


Funny the first thing that came to my mind was Master Chief when I saw the pic.

chareece
08-19-2008, 12:05 PM
Re: The Official Fable II Thread



finally got my code. actually got it like two day ago but i don't check my email i like i should.



anyway the armor is the right shade, but its still ugly. wonder how its going to affect your status with people?

xenos
08-19-2008, 12:26 PM
Re: The Official Fable II Thread



What codes are you guys talking about? I've had the game pre-ordered for months and I haven't received any email.


<div class="bbcode_quote">
<div class="bbcode_quote_head">Fallout;96182 wrote:</div>
<div class="bbcode_quote_body">Funny the first thing that came to my mind was Master Chief when I saw the pic.</div>
</div>


If I didn't see the pic originally with the caption "master chief armor", I probably wouldn't have thought that at first. Yeah when looking at it, and especially after knowing about it's design, surely you can see the similarities.



I just don't see the big deal with it is all.

chareece
08-19-2008, 12:40 PM
Re: The Official Fable II Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">xenos;96186 wrote:</div>
<div class="bbcode_quote_body">What codes are you guys talking about? I've had the game pre-ordered for months and I haven't received any email.</div>
</div>




the codes the download the pub games. i got my pre-order from amazon so i got my code in my email. where did you get your pre-order from?

Revan654
08-19-2008, 12:41 PM
Re: The Official Fable II Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">xenos;96186 wrote:</div>
<div class="bbcode_quote_body">What codes are you guys talking about? I've had the game pre-ordered for months and I haven't received any email.



</div>
</div>


When you Pre-order at selected retailers you get Fable II Pub-Games for Free. Which is the code we been talking about.

xenos
08-19-2008, 12:56 PM
Re: The Official Fable II Thread



Oh, I got a card from EB for that.

Revan654
08-19-2008, 02:54 PM
Re: The Official Fable II Thread



So how much gold have you made + did you unlock all the items yet?



Account 1.1 Million Gold. I want to buy the castle as soon as I can.



Also unlocked all the items. Items you unlock in Fable II Pub-Games can not be bought within the game. At lease that's what PM said when he was talking about the Pub Games.



I though all EB's were forced to change their name to Gamestop. Since Gamestop owns them.

xenos
08-19-2008, 03:22 PM
Re: The Official Fable II Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">Revan654;96196 wrote:</div>
<div class="bbcode_quote_body">So how much gold have you made + did you unlock all the items yet?



Account 1.1 Million Gold. I want to buy the castle as soon as I can.



Also unlocked all the items. Items you unlock in Fable II Pub-Games can not be bought within the game. At lease that's what PM said when he was talking about the Pub Games.



I though all EB's were forced to change their name to Gamestop. Since Gamestop owns them.</div>
</div>


lol I lost more gold than anything else. I played the game twice since last wednesday, not much of a gambler. It's fun and I'll play more, but "eh" at the games they provide.



This EB is allowed to stay an EB because there is another gamestop in the same mall, at least that's what the manager told me. Both stores are getting closed down and grouped up into one big gamestop near the food court though.

Fallout
08-19-2008, 03:48 PM
Re: The Official Fable II Thread



I got mine from Gamestop. The code as well. It was on this nice peice of cardboard

chareece
08-19-2008, 11:11 PM
Re: The Official Fable II Thread



ok these game suck ass. there really is know skill involved in them. i don't even pay attention in spinnerthingy (no clue what the name is). on the phone the entire time. the only think i really like is the music.



saying that. i'm in debt about 500 gold and i've unlock the first items for each game.

Revan654
08-19-2008, 11:39 PM
Live Wire Demo - IGN Video: Fable II Xbox 360 Series - E3 2008: Live Wire Demo (http://xbox360.ign.com/dor/objects/741361/fable-2/videos/fable2livewire_072308.html)



http://xbox360media.gamespy.com/xbox360/image/article/898/898512/fable-ii-20080813005756953_640w.jpg

http://xbox360media.gamespy.com/xbox360/image/article/898/898512/fable-ii-20080813005800078_640w.jpg

http://xbox360media.gamespy.com/xbox360/image/article/898/898512/fable-ii-20080813005805875_640w.jpg

http://xbox360media.gamespy.com/xbox360/image/article/898/898512/fable-ii-20080813005753391_640w.jpg

http://xbox360media.gamespy.com/xbox360/image/article/898/898512/fable-ii-20080813005802875_640w.jpg

http://xbox360media.gamespy.com/xbox360/image/article/897/897211/fable-ii-20080807111136291_640w.jpg

http://xbox360media.gamespy.com/xbox360/image/article/897/897211/fable-ii-20080807111138604_640w.jpg

Raz
08-20-2008, 07:09 AM
Re: The Official Fable II Thread



Tales of Albion Part 2 (http://www.lionhead.com/fable2/TalesofAlbion/Default.aspx) is out. Very cool stuff if you ask me... they're doing almost a Lost Odyssey type of thing with this one.

chareece
08-20-2008, 08:43 AM
Re: The Official Fable II Thread



the second part was very nice but very sad. cant wait till part three

Fallout
08-20-2008, 09:27 AM
Re: The Official Fable II Thread



I am going to kill someone if I don't get this game soon!

xenos
08-20-2008, 01:12 PM
Re: The Official Fable II Thread



Couldn't find these tales of albion vids on youtube, what are they about?

Revan654
08-20-2008, 01:54 PM
Re: The Official Fable II Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">xenos;96253 wrote:</div>
<div class="bbcode_quote_body">Couldn't find these tales of albion vids on youtube, what are they about?</div>
</div>


Their not videos so your not going to find them on youtube.

xenos
08-20-2008, 02:07 PM
Re: The Official Fable II Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">Revan654;96258 wrote:</div>
<div class="bbcode_quote_body">Their not videos so your not going to find them on youtube.</div>
</div>


Care to answer the second part of my question? What are they?

Revan654
08-20-2008, 02:17 PM
Re: The Official Fable II Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">xenos;96259 wrote:</div>
<div class="bbcode_quote_body">Care to answer the second part of my question? What are they?</div>
</div>


their logs of a Hero.



Example:



http://img368.imageshack.us/img368/8118/84479397eb9.th.jpg (http://img368.imageshack.us/my.php?image=84479397eb9.jpg)

xenos
08-20-2008, 02:41 PM
Re: The Official Fable II Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">Revan654;96261 wrote:</div>
<div class="bbcode_quote_body">their logs of a Hero.



Example:



http://img368.imageshack.us/img368/8118/84479397eb9.th.jpg (http://img368.imageshack.us/my.php?image=84479397eb9.jpg)</div>
</div>


Thank you sir, much appreciated :D

chareece
08-20-2008, 02:51 PM
Re: The Official Fable II Thread



yea the second Tales (fall of the heros) is kinda dark. i would like to think that it wasnt his wife in the crowd but a part of me thinks it was. and if you have no clue what i'm talking about go read the passages. they read like a diary and it will only take you about 15 minutes. interesting note: this set of tales mention the first use of "fire arms" in fable.

Raz
08-20-2008, 03:54 PM
Re: The Official Fable II Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">chareece;96265 wrote:</div>
<div class="bbcode_quote_body">yea the second Tales (fall of the heros) is kinda dark. i would like to think that it wasnt his wife in the crowd but a part of me thinks it was. and if you have no clue what i'm talking about go read the passages. they read like a diary and it will only take you about 15 minutes. interesting note: this set of tales mention the first use of "fire arms" in fable.</div>
</div>


Yeah, seemed like they were ultimately the reason why the villagers were able to take on the heroes. On the wife issue, looking at the folk making this game, yeah, it was most likely her. So, what happened to the daughter? Could the hero of F2 be her descendant?

chareece
08-20-2008, 04:28 PM
Re: The Official Fable II Thread



^yea that's what i was thinking on the daughter issue. since she carries the "blood of heroes". hopefully she didn't turn against heroes.

Revan654
08-20-2008, 06:08 PM
Re: The Official Fable II Thread



New Dev Diary Soon. Confirmed in the Lionhead Blog.



Patch is in the works to remove the Pub Games Glitch.



http://img233.imageshack.us/img233/8943/fable2wall4ss4.th.jpg (http://img233.imageshack.us/my.php?image=fable2wall4ss4.jpg) http://img233.imageshack.us/img233/3464/fable2wall1dd1.th.jpg (http://img233.imageshack.us/my.php?image=fable2wall1dd1.jpg) http://img233.imageshack.us/img233/3529/fable2wall2ro4.th.jpg (http://img233.imageshack.us/my.php?image=fable2wall2ro4.jpg) http://img233.imageshack.us/img233/9934/fable2wall3xs6.th.jpg (http://img233.imageshack.us/my.php?image=fable2wall3xs6.jpg)

Revan654
08-21-2008, 01:30 AM
Has it been revealed or even tid bits who the Big Bad will be in Fable II yet? In Fable I it was Jack of Blades



As for the second Tales.



Did they say how many years after Fable I this takes place? If they did I think I missed it.



Wife truly sold out her Husband out of fear or Safety for her or for her Daughter.

mvdolluhs
08-21-2008, 01:45 AM
Re: The Official Fable II Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">Revan654;96317 wrote:</div>
<div class="bbcode_quote_body">

Did they say how many years after Fable I this takes place? If they did I think I missed it.</div>
</div>


It's either 200 or 2000. I can't remember but I know it's one of those too. My brain is telling me to lean more towards 2000 though.

Revan654
08-21-2008, 01:50 AM
Re: The Official Fable II Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">mvdolluhs;96319 wrote:</div>
<div class="bbcode_quote_body">It's either 200 or 2000. I can't remember but I know it's one of those too. My brain is telling me to lean more towards 2000 though.</div>
</div>


Than it would take place 1500 years after Fable II. Is it suppose to take place After Fable II or before it?



Since Fable II takes place 500 years after Fable I.

mvdolluhs
08-21-2008, 01:56 AM
Re: The Official Fable II Thread



Ohh nevermind. I'm confused now. I thought you meant how long Fable 2 was after Fable 1. My bad. I thought that was 200 or 2000 but now that you said 500 thats it.



Disregard that post.

Raz
08-21-2008, 08:13 AM
Re: The Official Fable II Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">Revan654;96317 wrote:</div>
<div class="bbcode_quote_body">Has it been revealed or even tid bits who the Big Bad will be in Fable II yet? In Fable I it was Jack of Blades.</div>
</div>


Lucien. In X'06 when Molyneux talked about him he stressed the fact that he's cruel, not evil, and as we know these two things are very different in F2. Many believe that the gray haired character in the e3 trailer is him.



But that said, it is possible that they might bring Jack back, with the Queen and the Knight. This could be the reason why Lucien is doing what he's doing in the first place. To raise the Court.


<div class="bbcode_quote">
<div class="bbcode_quote_head">Revan654;96317 wrote:</div>
<div class="bbcode_quote_body">Did they say how many years after Fable I this takes place? If they did I think I missed it.</div>
</div>


Assuming that things go somewhat logically, the letters should take place about 15 to... 25 years later as the story starts when The Hero kills Jack.

chareece
08-21-2008, 08:30 AM
Re: The Official Fable II Thread



question: is the first set of letters talking about Fable 1 or way before fable starts?



also on the time line thing, i think the second tales takes place a good hundred years after the first set. cause if you read the first set, the heirs of did a lot of fighting over the kingdom after he died. and it was basically destroyed.

sephiroth10111
08-21-2008, 09:10 AM
Re: The Official Fable II Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">chareece;96265 wrote:</div>
<div class="bbcode_quote_body">yea the second Tales (fall of the heros) is kinda dark. i would like to think that it wasnt his wife in the crowd but a part of me thinks it was. and if you have no clue what i'm talking about go read the passages. they read like a diary and it will only take you about 15 minutes. interesting note: this set of tales mention the first use of "fire arms" in fable.</div>
</div>


I think his wife was in the crowd because how could they have found him in a shack up in snowspire you know, but the one thing i want to know is what happened to his daughter.

Raz
08-21-2008, 10:52 AM
Re: The Official Fable II Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">chareece;96331 wrote:</div>
<div class="bbcode_quote_body">question: is the first set of letters talking about Fable 1 or way before fable starts?</div>
</div>


Before Fable starts... the events with William should've been quite a lot before, but when Scythe enters the scene it shouldn't be too far apart from the beginning.



They jump over the events of F1 because you'll find those in F2.


<div class="bbcode_quote">
<div class="bbcode_quote_head">chareece;96331 wrote:</div>
<div class="bbcode_quote_body">also on the time line thing, i think the second tales takes place a good hundred years after the first set. cause if you read the first set, the heirs of did a lot of fighting over the kingdom after he died. and it was basically destroyed.</div>
</div>


Could be yeah.

chareece
08-21-2008, 02:02 PM
Re: The Official Fable II Thread



^thanks for answering my question



paid off my debt in the pub games. right now i have enough to get a half way decent weapon or a really bad piece of clothing.

Revan654
08-22-2008, 02:15 PM
Re: The Official Fable II Thread



http://img176.imageshack.us/img176/1759/fableii2008082110220593mc0.th.jpg (http://img176.imageshack.us/my.php?image=fableii2008082110220593mc0.jpg) http://img176.imageshack.us/img176/5561/fableii2008082110220951zt1.th.jpg (http://img176.imageshack.us/my.php?image=fableii2008082110220951zt1.jpg) http://img176.imageshack.us/img176/6906/fableii2008082110221269tv2.th.jpg (http://img176.imageshack.us/my.php?image=fableii2008082110221269tv2.jpg) http://img176.imageshack.us/img176/1892/fableii2008082110221690wp3.th.jpg (http://img176.imageshack.us/my.php?image=fableii2008082110221690wp3.jpg) http://img176.imageshack.us/img176/7268/fableii2008082110222068wl1.th.jpg (http://img176.imageshack.us/my.php?image=fableii2008082110222068wl1.jpg) http://img176.imageshack.us/img176/2073/fableii2008082110215571by2.th.jpg (http://img176.imageshack.us/my.php?image=fableii2008082110215571by2.jpg) http://img176.imageshack.us/img176/9209/fableii2008082110215919bz0.th.jpg (http://img176.imageshack.us/my.php?image=fableii2008082110215919bz0.jpg) http://img176.imageshack.us/img176/7756/fableii2008082110220255ju2.th.jpg (http://img176.imageshack.us/my.php?image=fableii2008082110220255ju2.jpg)

delilahHD
08-22-2008, 11:10 PM
Re: The Official Fable II Thread



Yeah, I agree definantely good read... sad but good, hypes me up just a bit more for the game. I think they either captured her or she snitched.

Raz
08-23-2008, 03:51 AM
Re: The Official Fable II Thread



New?



http://data5.blog.de/media/917/2751917_fbe78a9f47_l.jpeg

http://data5.blog.de/media/916/2751916_6125172da1_l.jpeg

http://data5.blog.de/media/908/2751908_fc787d42a0_l.jpeg

http://data5.blog.de/media/906/2751906_c6618d7aed_l.jpeg

http://data5.blog.de/media/905/2751905_98457ff165_l.jpeg



Classic Fable that last one.

Revan654
08-23-2008, 04:15 AM
Re: The Official Fable II Thread



yes their new. Their from GC.



Here is two more



http://data5.blog.de/media/907/2751907_81e79f9ef2_l.jpeg

http://data5.blog.de/media/911/2751911_f911f2759c_l.jpeg





Allot more at the following link: http://xbox-mag.net/fable-2-en-photos-from-leipzig__15962.html

chareece
08-24-2008, 12:27 PM
Re: The Official Fable II Thread



how much money is everyone trying to get in the pub games? i figure somewhere between 5-10 grand will start me off nice.

Revan654
08-24-2008, 02:26 PM
Re: The Official Fable II Thread



If you only have 5 to 10k you going be broke pretty fast.



I currently have 1.1 Million Gold. I have enough money to buy the castle. Also want buy a business so I can get money weekly.

chareece
08-24-2008, 02:28 PM
Re: The Official Fable II Thread



not really cause if i had a whole lot, i'll be like whats the point of actaully making money in the game? i just want a nice cushin to start me off with. and if you know how to manage your money, you wont be broke quick.

Revan654
08-24-2008, 02:56 PM
Re: The Official Fable II Thread



1 million is nothing in the world of Fable 2. If you want to buy everything you will need 100 Million+.

Fallout
08-24-2008, 03:01 PM
Re: The Official Fable II Thread



I'll make mine in game. Peace.

chareece
08-24-2008, 03:55 PM
Re: The Official Fable II Thread



but why would i want to buy everything? that's the question. if i don't need it or want it, i'm not buying it.

Revan654
08-24-2008, 04:33 PM
Re: The Official Fable II Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">chareece;96409 wrote:</div>
<div class="bbcode_quote_body">but why would i want to buy everything? that's the question. if i don't need it or want it, i'm not buying it.</div>
</div>


For the achievement of Course. Plus when you buy certain property their are side quests for it. I know I'm going try to buy all the property. It's just fun owning everything. I also want to be the Emperor in Fable II.

chareece
08-24-2008, 04:53 PM
Re: The Official Fable II Thread



on my second or third play thru i'll worry about that achievement but for the first one, i'll just be comfy and not insanely rich.

Revan654
08-24-2008, 08:23 PM
Re: The Official Fable II Thread



childhood Co-Op Confirmed



YouTube - Fable 2 First Video from Leipzig (http://www.youtube.com/watch?v=ti9OcNtY9lI)

delilahHD
08-24-2008, 10:50 PM
Re: The Official Fable II Thread



I can't wait to play this...

Raz
08-25-2008, 01:04 AM
Re: The Official Fable II Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">chareece;96409 wrote:</div>
<div class="bbcode_quote_body">but why would i want to buy everything? that's the question. if i don't need it or want it, i'm not buying it.</div>
</div>


To be the emperor! Muahaha! Okay, enough of that, but that's basically it. That and the quests.

xenos
08-25-2008, 11:46 AM
Re: The Official Fable II Thread



This game is going to own me. Basically this looks to be everything Fable 1 was supposed to be and more.



There are many things that impress me with it graphically, but this game has to have the best god rays I've ever seen.


<div class="bbcode_quote">
<div class="bbcode_quote_head">chareece;96401 wrote:</div>
<div class="bbcode_quote_body">how much money is everyone trying to get in the pub games? i figure somewhere between 5-10 grand will start me off nice.</div>
</div>


I still can't stop myself from losing money =p



I guess I'll start off as a bum in the game after all.

chareece
08-25-2008, 12:28 PM
Re: The Official Fable II Thread



^when ever i find myself in debt i just play the free tournaments and just play them till i've recoup my loses.



on a good note: i've won the second set of prizes.

Revan654
08-25-2008, 03:46 PM
Re: The Official Fable II Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">xenos;96418 wrote:</div>
<div class="bbcode_quote_body">

I still can't stop myself from losing money =p



I guess I'll start off as a bum in the game after all.</div>
</div>


Everyone starts the game as a "bum" You are homeless wondering the Streets of bowerstone. Takes a good 20 minutes to reach Adulthood. You can only collect your gold and Rewards(if you won any) when you become an Adult.


<hr class="bbcode_rule" />


Anyone read the news where someone from Lionhead stated that they had to removed certain features because all the data couldn't not fit on a DVD-9. If this is True really hope they add the removed content in the form of Free DLC.



Maybe re-add the two Removed Jobs as well.

xenos
08-27-2008, 09:08 AM
Re: The Official Fable II Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">Revan654;96420 wrote:</div>
<div class="bbcode_quote_body">Everyone starts the game as a "bum" You are homeless wondering the Streets of bowerstone. Takes a good 20 minutes to reach Adulthood. You can only collect your gold and Rewards(if you won any) when you become an Adult.


<hr class="bbcode_rule" />


Anyone read the news where someone from Lionhead stated that they had to removed certain features because all the data couldn't not fit on a DVD-9. If this is True really hope they add the removed content in the form of Free DLC.



Maybe re-add the two Removed Jobs as well.</div>
</div>


I know how the game start off, I was just joking about how much of a bum I'll be, regardless of age in the game.



Also link about cut content?

Revan654
08-27-2008, 02:56 PM
Re: The Official Fable II Thread



Can't find the link anymore. It was from a former lionhead employee who recently left the studio.

delilahHD
08-28-2008, 01:57 AM
Re: The Official Fable II Thread



I am getting ready for pax. I plan on playing this when I get there. I will post what I can. Bought a blackberry just so I can say in touch... I know this is off topic :D sorry mods.



This was mainly a test-post with my phone...

I got a lot of stuff ready... hopefully I will be able to get content here quickly. I will be posting more on twitter and on the blog site.... so



http://www.onthexbox.com/wp

xenos
08-28-2008, 08:23 AM
Re: The Official Fable II Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">dblaze;96461 wrote:</div>
<div class="bbcode_quote_body">I am getting ready for pax. I plan on playing this when I get there. I will post what I can. Bought a blackberry just so I can say in touch... I know this is off topic :D sorry mods.



This was mainly a test-post with my phone...

I got a lot of stuff ready... hopefully I will be able to get content here quickly. I will be posting more on twitter and on the blog site.... so



http://www.onthexbox.com/wp</div>
</div>


:rock awesome!

delilahHD
08-30-2008, 02:14 AM
Re: The Official Fable II Thread



So.... I played it ... and I must say that it is great! Love co-op. You can tell that a lot of time was spent there. The enemies came in often so, it felt like a challenge which was one of my concerns. The controls are hellova easy to grasp, but most importantly it takes a bit of skill to master them and to string attacks together. The Lionhead guy also showed me the dog characteristics, which were equally as impressive. I do not want to spoil too much but, the level I played felt like a "throw-back" to the first game. Let's see... oohhhh... I also got to see "property buying" - YOU can literally buy sections of the game. WHICH is a massive mini-game in its own right, It has "sim-city" like statistics and everything.



I may buy two copies, that is just how impressed I am with the game in its current state.

I can see myself playing the game for hours-on-end.... but until then...

hopefully, I will get to get hands-on again tomorrow.



Please continue to check the blog... I will posting about Infinite Undiscovery later on tonight

Revan654
08-30-2008, 03:01 AM
Re: The Official Fable II Thread



is it a new build on the same thing we saw at E3?



Go check out Fallout 3 and Saints Row 2 if you get the chance. I know allot people on these boards wait to hear more on those two games. Isn't Infinite Undiscovery already out? Saw a few people on my friends list already playing it. They said they weren't impressed by it. I wonder what your take is on the game.



btw, Whats the deal with the blog? I though the Blog format was suppose to replace the front page is that ever going to happen?

delilahHD
08-30-2008, 03:24 AM
Re: The Official Fable II Thread



Ok, I re-wrote the Fable 2 post... read it... its longer and better. It was on show floor and less buggy, well at least that is what I was told. It looks ready to ship.



http://www.onthexbox.com/wp/?p=1074



I am keeping the blog private for now. Until I fill it with the PAX info. Right now it just has some filler content. I want to make sure its ready to GO! I have to do OTX right this time around. More steamlined, Less is more, etc.

delilahHD
08-30-2008, 03:54 AM
Re: The Official Fable II Thread



In addition to Fable 2, I got to play Darksiders and Infinite Undiscovery... other than that, I tuned into the discussion panels.

Revan654
08-30-2008, 10:09 PM
Re: The Official Fable II Thread


<div class="bbcode_quote">
<div class="bbcode_quote_head">Quote:</div>
<div class="bbcode_quote_body">Fable 2 is days, if not hours from going gold, Lionhead Studio's Sam Van Tilburgh told me today.



"We have one or two bugs that are keeping us from going gold," Van Tilburgh said.



Even though the game, due out Oct. 21, is on the verge of wrapping up, the dev team is still keeping late night hours, he said.



"Everyone is playing the game, staying 12 hours," he said.



Van Tilburgh was excited to finally give gamers a chance to check out the game for themselves at the Penny Arcade Expo and so is designer Peter Molyneux.



"I've been talking to him about the reaction," he said. "He asks what the reaction to the game has been. What do they think about the combat."



Van Tilburgh said that 97 percent of the reaction has been very positive over the first two days of the show.



"Initially I thought it was a bad thing, but one person told me the game was 'tight'," Van Tilburgh said. "I'm told that's a good thing."</div>
</div>


-Kotaku

Revan654
09-01-2008, 05:47 PM
Re: The Official Fable II Thread



New Preview - http://uk.xbox360.gamespy.com/xbox-360/fable-2/906818p1.html



like the idea you can turn everyone poor in a selected town if you jack the prices up.