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PXG
04-09-2007, 02:05 PM
The Official FlatOut Ultimate Carnage Thread

http://media.teamxbox.com/games/ss/1655/1176123178.jpg

Developed by Bugbear Entertainment, FlatOut Ultimate Carnage is rebuilt from the ground up and specifically developed to utilize and take advantage of the additional feature sets and improved processing ability of the Xbox 360 to produce an entirely new, breathtaking FlatOut experience.

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Godly-Atheist
04-09-2007, 02:20 PM
Re: The Official FlatOut Ultimate Carnage Thread



I seriously wasn't expecting this game to look this good. Might actually have to look into this one.

PXG
04-10-2007, 04:18 PM
Re: The Official FlatOut Ultimate Carnage Thread



Exclusive FlatOut Ultimate Carnage movie



Following their recent preview of Xbox 360’s crash happy racer, FlatOut Ultimate Carnage, GamesRadar can now proudly present a world exclusive, custom made movie that shows off some of the games spectacular smash-ups as well as the rather tasty looking DeathMatch Derby mode, which has you careering around a jam packed arena trying to wreck every car in sight.



View Video (http://www.gamesradar.com/gb/xbox360/game/movies/index.jsp?releaseId=2007020114144846058)

PXG
05-15-2007, 06:17 PM
Re: The Official FlatOut Ultimate Carnage Thread



FlatOut: Ultimate Carnage Screens (http://www.worthplaying.com/article.php?sid=42922&mode=thread&order=0)

http://www.worthplaying.com/press/247/fouc-logo.jpg

Developed by Bugbear Entertainment, FlatOut Ultimate Carnage is rebuilt from the ground up and specifically developed to take advantage of the additional feature sets and improved processing ability of the Xbox 360 to produce an entirely new, breathtaking FlatOut experience.



Some of the many brand new design and gameplay components featured in FlatOut Ultimate Carnage include 12 cars racing on screen up from eight in FlatOut 2, five all-new single player and two all-new multiplayer game modes over the Xbox Live online game service, over 8,000 dynamic objects per track up from 5,000 in FlatOut 2, widescreen High Definition resolution (720p), dynamic lighting and shadowing all with proper real-time environment mapping on all vehicles, downloadable content via Xbox Live, and 20,000 polygons per car up from 7,500 in the previous generation

PXG
05-15-2007, 06:19 PM
Re: The Official FlatOut Ultimate Carnage Thread



19412

PXG
05-26-2007, 08:48 PM
Re: The Official FlatOut Ultimate Carnage Thread



Videos of Flatout Ultimate Carnage's preview (http://www.xboxyde.com/news_4403_en.html)

http://images.xboxyde.com/gallery/public/5526/1201_0003.jpg

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Empire Interactive sent Xboxyde the preview build of Flatout Ultimate Carnage, and as a racing game fan I had to play and record it immediately. I don't think a lot of people will complain about the graphics, as you'll all be able to see in these first two videos. For what was supposed to be just a port, it sure looks good!

Two more videos will be uploaded tonight or tomorrow, showing the Destruction Derby mode and a rather strange way to do some High Jumping.

surrealist
06-23-2007, 10:48 AM
Re: The Official FlatOut Ultimate Carnage Thread



"FlatOut's tracks are among the most visually impressive and astonishingly detailed we've seen in any racing game, ever."




<div class="bbcode_quote">
<div class="bbcode_quote_head">Quote:</div>
<div class="bbcode_quote_body">Although there are a variety of game modes open to you, the heart of the game, unsurprisingly, lies in its races. Each one of these is a delightful festival of carnage, with the game taking the now commonplace approach of building multiple tracks out of a relatively small set of actual locations. This has allowed the developer to lavish detail on each location, and it shows - FlatOut's tracks are among the most visually impressive and astonishingly detailed we've seen in any racing game, ever.



Much of that detail comes courtesy of the insane number of fully interactive objects which are littered around each track. The developers estimate that there are 8,000 interactive, breakable, smashable objects on every single track, and we don't doubt that figure for a second. Cars in this game don't bounce off the stacked-tyre barriers at the roadside; they smash through them, scattering bouncing tyres all over the track. Chain link fences, picnic furniture, boulders, electricity poles... They're all fair game. Everything goes flying, causing a massive, glorious, physics based mess.



Aside from the obvious improvements to the graphics and physics afforded by the move to next-gen, one of the most noticeable upgrades in Ultimate Carnage is a 50 per cent increase in the number of cars on the track. 12 vehicles now zip around each racing and destruction derby stage. This, admittedly, may not sound like much of a change to the formula, but when you consider that each one of those vehicles is also a physics object, capable of tearing, smashing and destroying the track around itself, or of slamming into other nearby vehicles, you suddenly start to appreciate how much difference four extra cars can make.



Perhaps most impressive of all, the game doesn't stutter for even a second when confronted with all of this frantic action. Twelve cars, 8,000 physics objects, and absolutely gorgeous scenery with amazing lighting, reflective water and high-quality textures... No sweat. Ultimate Carnage sings along at a high framerate, just as you'd hope from a hi-octane racing title. It's great to see a game which really utilises the power of a next-gen console, but doesn't sacrifice the basic requirement for decent framerate in the process - a fine balancing act which the developers have managed almost perfectly.



[...]



FlatOut: Ultimate Carnage isn't perfect, and doesn't quite live up to its promise; but it's sitting on the doorstep of absolute, legendary greatness. Everyone with a spark in their soul for high speed, ultra-destructive fun should play this game, and cross their fingers that just that tiny bit of extra care can be lavished on the next game in the series.</div>
</div>
http://www.eurogamer.net/article.php?article_id=78327

surrealist
06-29-2007, 05:44 AM
Re: The Official FlatOut Ultimate Carnage Thread



Launch trailer of Flatout: Ultimate Carnage



http://news.teamxbox.com/xbox/13766/FlatOut-Ultimate-Carnage-Launch-Trailer



review



http://www.pro-g.co.uk/xbox360/flatout_total_carnage/review.html



Got an "8". Not bad and sounds pretty good -- although more or less an improved version of FlatOut 2